Effortposts Around Units We Like (From Custom Campaigns)

Lindros (Cerulean Crescent)

You could probably make an amazing effortpost around anyone from Cerulean Crescent, if we’re being honest. Here’s one on my favorite.

Lindros… well, I was going to say looks like your typical frail mage, but he’s extremely powerful right off of the bat. He’s got extremely high stats in Magic and Skill, decent Resistance, okay but wanting HP, Speed, and Luck, and absolutely pitiful Defense. His growths essentially reflect that 1 to 1. He also has a support with Pomelo, someone else who joins in chapter 1.


The skill you’re looking at is Lunge. I believe everyone knows what it does, but if you don’t, it’s a skill that allows you to switch places with the unit you do combat with when activated unless the unit is stationary, at no extra cost.

So far so good, but his real strength comes from combining Lunge with his Prf, Guidance. It
is a siege tome that always does no damage (unless you lower Def below zero via staves, and yes, that tome hits Def), but refreshes Lindros after combat once per turn. The yellow numbers means that it repairs itself each chapter, so you get 3 second actions with this siege tome per map.

The amount of crazy positioning you can do with this combination of tools is wild. Many units in CC have refreshing abilities that require combat. Most notably, your lord, Ellerie, has a skill that can refresh four units at once, and you can set it up wherever you want thanks to Lindros’s siege tome Lunge.

Of course, this doesn’t have to be the only use. You can drag a moving boss through a wall on a Kill Bosses map, or have him assassinate a threatening enemy using a brave tome.

You might think his lack of Speed will keep him from doing stellar combat, but this couldn’t be further from the truth. He can often hit one shots with his sky high magic and a high might Fire- or Thunder-flavored tome, at least before enemy HP gets too inflated. Alternatively, you can buff his speed with a staff or through your bard, or give him a Wind-flavored tome, which either gives extra speed or is Brave. Even with the reduced might of Wind tomes, his sky high magic is more than able to make up the difference. 60 hit on said brave tomes can hurt, but that is where his sky-high skill comes in and he easily hits 100 hit anyway. They also give +Def/Res as well, so more power to them.

Wind Flavor (awesome)


If it’s not enough, he gets staff utility after promotion as well. I personally didn’t train up his staff rank and just had him do some token healing, but you can definitely train it up as well if you want to use the very powerful staves in this game with one of the highest magic stats in the game.

TLDR: 10 Range Lunge with refresh good, speed issue very fixable.

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