Effortposts Around Units We Like (From Custom Campaigns)

Parrhesia (Dies Emblem)

Fun fact, Parrhesia is actually based on some obscure internet person. I think they made some ancient hack called Dreaming of Four? Dies Emblem portrays him as an absolutely banger unit.

  • He has higher bases than 95% of your units at join. Armour and Will and both damage reducing stats, so he can reduce damage by up to 24 at base.

  • His speed is subparr, but he comes with an armour piercing steel blade which plays to his strengths. Almost all his combat match ups are favourable.

  • In Dies Emblem, promotion gold costs becomes cheaper with high level. Parr’s high base level means he can immediately do so for little cost and dominate the next few chapters.

  • He is the only unit which comes with supports. This suggests he is the only unit capable of friendship, which is ironic because:

  • More importantly, Dies Emblem is really, really hard. Any unit with standout combat is a miracle.


This seems like a lot of text, but Parr’s skill is very simple but effective.

  • -20 hit is rough, but Parr can’t double anyways. Not the worst penalty for a combat art.

  • In Dies Emblem, any human slain will cause trauma and force the unit to leave the field with permanent debuffs (squishy modern humans). There are occasional remedies for this such as the MANDATE OF HEAVEN but being able to ignore this penalty is incredibly powerful.

  • There’s only one boss you can recruit so far, but he is also better than 95% of your units because shocker, bosses are usually better than your units.


Best of all, all his growths are 0. I love feeling like shit upon each level up after Parrhesia kills 10 things.

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