- Thou shall make good story gameply integration
âŚwhat?
Uh oh⌠Iâm in trouble.
Banishment it is, then.
81.Thou can play whichever difficulty he likes even easy difficulty.
- Thou should not pass
- Thou shall NOT, distribute roms
mfw VBA
- Thou shalt not bump âIf Nobody Posts in a Week, this Thread Endsâ indefinitely
you have been denied
85. Thou shalt ignore rule 84
- Thou shalt not fight over the commandments as everyoneâs opinion counts in the holy commandments.
- Thou shalt give valid criticism on the work of others that could improve their work.
- Thou shalt donate to Circles.
89(?)
Thou shall not give generics Luck or Luck growths, for it mars thy playerâs experience.
90:sal
91: Thou shall use save instead of save as
- Thou shalt use âSave asâ in febuilder to create âbackupsâ
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Thou shalt find reasonable methods to instill bosses with power.
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Thou shall not give enemies 100+ crit and high stats for it is poor design.
-
Thine boss design shalt not be deigned by thine weapons granting granting power or defense beyond the players limits.
-
Thou shall not demand the player to use limited items as the only means of even fighting thine bosses.
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Thine PRFâs will have unique ideas behind them rather then merely being a throwable rapier or high crit and be more interesting then just âweary fighterâ, " charm", or âcharismaâ.
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If thou choseth to have weapons of narrative weight, they shalt remain unbroken, for a weapon of legend to break tis nonsensical.
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Thine S Rank Weapons shall have more merit then solely +2-5 of a stat.
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If thou giveth the player abundant access to horses then punish the player with 5 chapters of desert as to impart the value of footsoldiers.
101: Thou shalt not let staff exp work like vanilla on your hack.
- Thy shall give foot-locked promotions a fighting chance against thy mounted alternative.
103: Thou shalt give archers 1-2 range.
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Thine Prepromotes and on map recruits shall have stats that easily allow them to survive their recruitment.
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Thou shalt not use SotF as inspiration for your Balance due to HP variance possibly softlocking the player.