Changes staves to heal off res

if we’re talking FE8 i already made a thing for that

i originally set it to item might + unit's' mag
but you can just change the pointers in the event file to make it res instead of mag and remove item might entirely if you’re not into that

assuming that you want healing to be based off of only res you can change that part that says

		//stuff that modifies the heal amount
		POIN 0x80175DC //get item stat to add to heal value
		POIN 0x80191B0 //get unit stat (mag) to add to heal value
		WORD 0x0 //for stuff like skills

to

		//stuff that modifies the heal amount
		WORD 0 //get item stat to add to heal value
		POIN 0x8019270 //get unit stat (res) to add to heal value
		WORD 0x0 //for stuff like skills

and then apply the change with EA
this overwrites the old thing for healing so it doesn’t take up any free space

1 Like