ATTN Artists: What are your individual stances on how your content is used?

File me under F2E. Along with my creations so far being just simple ones, I also want to help out the community by providing more resources and assets for general use.

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Not to put words in Beepo’s mouth, but I interpret what they’re saying as people see “Fire Emblem” as a hardline “it must be this” type of game - they’re too rigid in their views and mindset about the series and aren’t as open as they probably should be to new ideas or trying different concepts.

Having pitched ideas in some places (notably Reddit), if that is what Beepo is meaning, I can verify that it’s definitely a common mindset. People will always complain that changes make things too complex compared to FE’s normal simplicity or that you need to have a noble in the lead because they were the only ones that could reasonably command the armies of the series or that you have to have the same types of plots and story structures because that’s the way it’s always been done, etc.

The problem with the stagnation over originality isn’t because there are so many free-to-use assets*, it’s that the people behind the majority of the projects are making things in what amounts to an unoriginal way. I mean, it is somewhat understandable - if you liked a game, you would want more of what you liked, so it makes sense that people would want to make their projects emulate how the actual games do things, but it ultimately leads to stagnation when people don’t try to do new things or don’t try to buck the status quo with different mechanics, different story concepts, etc.

(*That said, making your own assets (when possible) can certainly be an added boon, especially if you put thought into them. It makes carrying your vision through a little easier when you can take your ideas and use things built directly from them. Plus, it does help make your project stand out more from the rest, though it’s not the only way.)


To actually stay on topic some, though I already had voted, I’ll just clarify my vote - everything in the first post of my thread is F2U. There are other things later in my thread that are not in the first post that are not to be used in any fashion (or are super outdated WIPs that I would be baffled if someone actually wanted to use).

If you want to edit something that isn’t a map or a tileset (go ham on those), I ask that you at least let me know about it first. If it’s something that needs edited because of an actual flaw, I may want to fix it myself, but if it’s just edits for your own tastes (palettes, etc.), then I’ll probably just say to go ahead.

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I agree with Klok in that it’s really neat seeing what the community is saying here. I felt like most people had it where they wanted permission before asking for stuff, and seeing over half say that a majority of their stuff is F2E, sometimes with restrictions, is incredibly neat to me. Same kinda goes for how neat it is that there’s so few people who don’t let many to use their stuff, was expecting that boat to be higher.

bless u obs for being f2e a lot of the time

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I’d like to remind people that this isn’t a topic for discussing IP. It’s a topic meant to assist the Repo submitters so we know, in general, what people’s stances are on their own individual works. The topic is not meant for discussion of… whatever people have been discussing lol.

On top of assisting the Repo, this topic will be useful as a tool for the future when people need to ask, “Hey, what is so and so’s position on the usage of their work?”

Rather than hunting down that person’s topic, we will be able to look here, where most of, if not hopefully ALL of the community’s opinions will be recorded.

If anything, I was hoping people would get a bit more detailed about their IP in the comments. Even a few clarifying sentences would help a lot!

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Anything and everything I make is, and will always be, F2E and F2U. If it was made specifically for someone, then it’s up to their discretion whether it’s F2E or F2U instead (though I haven’t done that for a while).

I totally respect those who want limited use of their art, as for many it’s how they make their living. Artists who work professionally don’t really get enough love or credit as it is.

However, for anything I make in my limited spare-time, it seems silly to keep in the museum of me where no one will see it or use it. In fact, I love it when other people use my stuff - whether I get full credit or not (credit is nice of course). It makes you feel like Father Christmas :christmas_tree:

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Basically everything i post on FeUniverse is F2E and F2U. When it’s something i posted on discord please ask me before.

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The main poll’s been stuck at 99 for almost two days! Come on, people, lend me your energy!

And also I know for a fact there are a lot of people who’ve submitted to the repo or posted content on FEU who aren’t represented in the poll. Don’t you all want to make it clear how you prefer your content being used?

Let’s get this poll to at least 250! That’s the bare minimum number of people I estimate who contribute fairly regularly to the hacking scene.

eyy #100.

I went with ‘In general, I do not permit people to use my content without permission’. Although they aren’t necessarily good, the tunes I make for specific projects aren’t to be be used anywhere else.

On the other hand, the midis I got from the interwebs and made insertable are fair game. I don’t really interpret them as my content (for obvious reasons) even if a bunch of them needed to get doctored to whatever degree, that’s one of the reasons why I started up the music repo way back.

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EDIT: Since this post my stance has changed. Anything I’ve made after 2021 I would prefer to have an “ask first”. Likely it will be “no”, or “okay to use in (described request), no redistribution/alteration of license, credit attached with link back to original source.”

Outdated stance (I'll hold it to works before 2021 but not after)

For me, my FE GBA content is F2E with specific restrictions.

Portraits: Portraits based on big production commercialized game characters (fanart but not OC/cottage fanart) and things I submit to the repo are completely free to edit, part out for splicing, make perlers, whatever, no credit necessary. Portraits made for projects and collaborative works are an ask first.

Battle sprites: F2E/F2U/F2Redistribute, no credit necessary.

Complete/WIP projects: Outside assets within the projects I’ve made (GV/ScoE/MAFC:WitB) I’ve tried to link back to their source, so please use whatever license the creator had outlined for them. My credits section should outline most parts (if not, ask). While it’d feel strange for another person to pick up / pick apart one of my dead projects I don’t particularly mind that thought.

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Whenever I get around to actually contributing something, I personally don’t mind someone editing or using my stuff. It would really make me happy if someone actually think my stuff was so good that they want to use it. Also I’d feel pretty guilty hoarding stuff like that.

I would like to see what would it used for though, but I understand if that wouldn’t be possible, so as long as I’m credited, I’m personally fine with someone editing/using my work!

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Most of my stuff is F2E with credits. The only exception is mugs made specifically for hackroms: for them, you should ask the creator of the project. Since I’m not getting paid I reserve myself the right to make whatever I want F2E on a whim but I don’t think I will do that for anything else than a dead project.

I saw some “updated” version of my mugs in hacks in the past and even if that’s not an obligation I personally think it would be neat if people allowed those to also be F2E. Levin did that with one of my mugs (the one usually associated with the character Honeydew from Vision Quest) and I liked it a lot. Seeing popular F2U/F2E assets being improved over time is nice, especially if the old ones are still available for people who prefer them.

I disagree wholehearthedly with the “saturation in originality” statement made by Seal. Having easier tools to use and a lot of F2U assets allow people to make the content they want even if they don’t have the abilities (or the time) to do everything themselves. Hacks with a lot of F2U stuff in them would have probably never seen the light of day without these ressources. There’s a reason why there were so few hacks 10 years ago, and why most of them used Vanilla Mugs/Animations/Musics. The Last Promise was impressive at the time (it still kinda is now) but it was the exception rather than the rule. Not everyone can do something like that and shouldn’t be expected to. This is a hobby, not a job.

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As per my thread:

Please ask for permission to use anything you see here! Chances are I’ll give you the go-ahead, but there’s some stuff in here I’d rather you not use (plus, that gives me the chance to check out hacks that use my stuff).

With the notable exception of everything I’ve put in mugging blitzes/gfe1r/splice comps/the part of my thread with old bad stuff I don’t care about.

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For me, everything I own is F2U/F2E with practically no restrictions, only thing that i’d want people to ask permission before using is…
image
this mug, solely for the reason that it’s closely associated with me (for now), i’ll most likely say yes to letting people use it as well so feel free to ask whenever

For the things I don’t own (stuff I make for commissions) it’ll all depend on the individual who owns the mug, generally they aren’t F2U so just sending me a quick dm would be the easiest solution

o7

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I didn’t make a lot of stuff, as I don’t possess great graphics skills to do so…

But if I should think about it, they would be free to edit as long as credits are given. And with the conditions of having enough changes to be considered your personal work at the end ; with only credits given for the base & inspiration.

It’s always an honor when you see your works inspired peoples :slight_smile:

I can understand those who don’t like to see their works used by others… Though I think it’s a bit sad as sometimes, they just vanish from the community.

I feel like using or editing works are like a way to preserve their existences.

But I totally understand the opposite. As a writer, I feared many times that my texts would have been stolen by any guys ; but I would have been glad if they inspired other peoples as well.

So yeah ; I’ll finish it by saying free to edit as long as the final work could be considered a personal work and not just a small edit of my work ; and with credits given for the base & inspiration. :slight_smile:

I feel like this way is really rewarding for both sides ^^

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I voted for F2E without any restrictions. While all I’ve posted are mugs for Mugging Blitzes (I submitted my splicing competition entries to the latest Mugging Blitz so those too are F2E) and my weapon/item icons, they’re all free to use and edit. Should I post anything else, those assets too will be free to use and edit. However, if for whatever reason serious problems arise, I reserve the right to rethink my stance.

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All my stuff is f2u/f2e, provided it’s credited and they just send me a courtesy notification

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My content is generally F2U and F2E, with specific restrictions (comms and project specific stuff like lord anims)
So you can use and edit pretty much all my stuff that I submited to the Graphics Repo and the mugging blitz.

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It really depends on what specific work is used.

For example, if it’s simple fixes or palette changes, such as these:
lomm_sp1_000
lorf_sw1_000
I’m fine with people using them without credit.
I am NOT fine with people using them without crediting the original creator(s), or crediting only me and not the original artist(s). Literally anyone can change some colors around, but not everyone can make a new custom animation.

However, for works that have more drastic changes, such as these:
lomf_sw1
emp_sp1
lomf_sw1
I prefer being credited alongside the original artist(s).

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I haven’t contributed a whole lot, but I’d say for my stuff it depends largely on what type of resource it is. Broadly-speaking, if it’s something that depicts a character (portrait, battle animation, map sprites, etc.) that I myself created to represent an OC of mine, assume it is NOT available for use by people other than myself unless otherwise stated. That said…

Item and affinity icons are all F2U and F2E. I feel motivated to make mainly things I have some interest in using, myself, but things like my affinity icons and GBAFE-style icons for non-GBAFE tomes are super general-purpose and I have no problem with anybody using them in whatever hack. The tome icons especially, since those are just edits of existing Dark tomes.

Map sprites (which I have made some of and just not uploaded here yet) are also F2U and F2E unless otherwise stated. GBAFE map sprites are too tiny and simplified to represent any character all that specifically, so I probably wouldn’t mind even if you wanted to use something that was theoretically meant for a singular specific character, since you could just as easily imagine it representing a totally different character whose design simplifies down similarly. Those reordered beta FE6 Mercenary frames don’t even count as my work, since all I did was switch the order of two sprites I didn’t even make.

Maps, I would say are generally not F2U or F2E unless otherwise stated. I’ve been sort of on and off working on ports of maps from some non-GBA Fire Emblem games for fun, and those will likely be F2U/F2E since I didn’t actually design the maps themselves, but fully custom map designs, I’d rather others not use.

Portraits are NOT free to use or edit, at all, unless specifically stated to be by myself personally. Most portraits I make are of my own characters, and I’d really rather others not go yoinking their designs for other things. That said, it also depends on the particular role of the character. If it’s a portrait I made for, like, a throwaway chapter boss or minor NPC or something, feel free to ask and I’ll most likely be okay with it. Recruitable and/or plot-important characters, though? Sorry, but it’s a no-go. Those are just for me.

The opening post kind of implies as much of everything in the repo, but in the interest of completeness, I would not submit something to the repository if it were not F2U and F2E. So, anything in there from me you’re obviously free to go nuts with.

EDIT: I also echo @Sax-Marine’s sentiments regarding battle animations originally made by someone else that I merely made edits to. Credit on something I worked on, even a little bit, is certainly nice, but I’m not too fussed about it until the changes exceed a certain effort level. You are, however, to give credit to the artist(s) who actually did the heavy lifting on the animation no matter what, though, you get me? Any giants upon whose shoulders I stand unarguably deserve the lion’s share of the credit in all circumstances.

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If anyone wants to use any of the music I post, it’s all either ripped MIDIs from games or stuff like KHInsider where it’s already free, so I don’t see a point on saying it’s not F2U/E, since I post it to the repo - though, I’d appreciate a notification if y’all use anything I post, just to see what kinda cool stuff you’re throwing together.

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