Okay time to absolutely nerf mages. My first Gameplay change is that now all tomes are 2 range locked as a standard. BUT I will buff the class bases by these amount:
Hp +4 all other stats +1 res +2
Good that there weren’t any magic units put in yet
Okay time to absolutely nerf mages. My first Gameplay change is that now all tomes are 2 range locked as a standard. BUT I will buff the class bases by these amount:
Hp +4 all other stats +1 res +2
Good that there weren’t any magic units put in yet
Second gameplay change: Armors gain +4 HP and +3 spd, they also have sword and lance access
My friend i like the tome change but i propose to rework this a bit
-anima 2 range locked
Let’s go dark and anima 2 range with light 1-2 since light user are pretty much locked to it
Ok deal (plus to HAVE light magic user you promoted cleric/priest becuse no other class have light magic )
And here proof
And my change is simple snipers,master lords and one magic foot line get crit boost and witch line you choise (time too tomorrow for choise)
Name: Scott
Class: Hero
Replacing: Uhh, Scott (an inside joke since one character I’ll have on a romhack is also named Scott)
Affinity: Fire
Description: Wait a minute, something is wrong here. How did this bun end up here?
Portrait:
Portrait made by me. This is variant of the portrait I’ve also made in the FE6 style
Boon/Bane: (One of each, +2/-2 to any stat barring HP.) Bane Def, Boon Spd
Inventory:
Silver sword
Hand axe
Speedwing (drop upon death)
Death Quote: Damn, I’ve lost. I should’ve went to another continent instead.
Battle Quote(Boss Exclusive): Sorry, but if you want to get to the western isles, you’ll have to get past me! Hope you can catch up to my moves.
So my second change( if negociation count then just tell) lord class can promote with knight crest (and now that they have crit boost on promo they ok midle option between merc and myrm )
Another day, 2 more gameplay changes.
Change 1: Firestone might is increased to 25.
Change 2: The Divine Stone is changed to be like a firestone, but targeting res. These can be put on various enemy manaketes.
Name: Am
Class: Sage
Replacing: Idunn
Affinity: Fire
Description: Leader of the Church of Annihilation and Reborn. Now hardness the power of the Sun Goddess, she seeks to destroy the world and restart it from scratch.
Portrait:
Credit to Kanna and Alexsplode
Boon/Bane: (One of each, +2/-2 to any stat barring HP.)
Boon: Everything
Bane: None
Inventory: Forblaze. Elfire. Berserk. Berserk
Death Quote: No… no… this cannot be… i can’t die right now… not when my goals are… above the horizon… my… my… body… i can’t… feel it… right now… i… can’t…
Battle Quote(Boss Exclusive): Heh… You worms dare stand against the true power of the Sun Goddess? Very well, i will entertain you for a bit. But don’t worry, this world will be recreated once more from the ashes of Elibe.
Name: Revan
Class: Shaman
Replacing: Dory
Affinity: Dark
Description: Member of the Church of Annihilation and Reborn. Causing chaos within the village.
Portrait:
Credit to GenericPretsel
Boon/Bane: (One of each, +2/-2 to any stat barring HP.)
Boon: Lck
Bane: Def
Inventory: Nosferatu. Goddess Icon
Death Quote: Bishop Am… my soul… is now your to hardness…
Battle Quote(Boss Exclusive): Wither and die like the others before you!
Name: Bradley
Class: Pegasus Knight
Replacing: Elen
Affinity: Wind
Description: Actually a child. Why is there a child here? Hello?
Portrait:
Credit to PkMnBro1
Growths:
Hp: 45
Str/Mag: 5
Skl: 55
Spd: 120
Def: 25
Res: 35
Luck: 40
Boon/Bane: (One of each, +2/-2 to any stat barring HP.)
Boon: Speed, Bane: Con
Inventory:
Slim Lance
Vulnerary
Death Quote: Goodbye, I am bored now! See you never!
(also gameplay change: male pegasi are in the game now if necessary ig)
Change 1: Silver Bow and Murgleis are now 1-2 range (RIP Killer Bow)
Change 2: Boss Submission
Name: Chagtai
Replace: Ohtz
Class: Nomad Trooper (M)
Description: A Sacaen mercenary sent on a strange mission
Boon: LCK
Bane: RES
Stats (Normal):
HP: 36
STR: 18
SKL: 18
SPD: 18
LCK: 9
DEF: 11 (14)
RES: 10 (15)
CON: 8
Stats (Hard):
HP: 41-43
STR: 20-21
SKL: 21-23
SPD: 21-22
LCK: 12-13
DEF: 12-13 (15-16)
RES: 10-12 (15-17)
Inventory: Silver Bow, Elixir
Battle Quote: Ugh… How did I end up here?
Defeat Quote: Too much water…
Portrait (by XVI):
Name: Kamui
Class: Hero
Replacing: Douglas
Affinity: Wind
Description: A Zofian sellsword; methodical & carefree.
Growths:
Hp: 30%
Str/Mag: 25%
Skl: 20%
Spd: 40%
Def: 20%
Res: 0%
Luck: 20%
Boon: Instead of a stat bonus, having S-Swords & S-Axes off the bat.
Bane: Skill & Defense (two Banes to balance the free S-Swords/Axes).
Inventory:
Brave Sword
Brave Axe
Brave Lance
Brave Bow
Portrait:
Credit to DerTheVaporeon
Death Quote:
“Gah. Jeez, I’m such an idiot…”
Wanted to do something interesting with first submission, so why not a character from the NES days that has to rely on a large weapon range instead of raw stats? Plus some free Brave Weapons to play around with.
And going along with that, for my second change for the day, instead of a character, I’ll submit a gameplay change:
Brave Weapons all have their stats from their original appearances (i.e the Brave Sword from Gaiden and the Brave Axe/Lance/Bow from FE4)
So for the Sword:
MT: 5
WT: 0
Hit: 100%
Crit: 30%
Range: 1
Rank: E
Uses: Infinite
Unsellable, No Brave Effect
And for the Axe / Lance / Bow:
MT: 16 / 15 / 14
WT: 12 / 12 / 8
Hit: 70% / 80% / 80%
Crit: 0%
Range: 1 / 1 / 2
Uses: 50
Rank: B
Effect: Brave / Brave / Brave + Flier Eff.
Sell For: 8,000 G
Icons ripped from FE2 & FE4:
Also this is more of an aesthetic change than a gameplay change, but the Gaiden Chapters should have their map themes changed to the FE6 Trial Map theme (cause… well, y’know). (Feel free to ignore this one cause of submission limit but thought I’d bring it up).
Name: Annette
Class: Swordmaster
Replacing: Zelot
Affinity: Wind
Description: A rather skilled mercenary who fights people for the fun of it.
Growths:
Hp: 25
Str/Mag: 55
Skl: 45
Spd: 50
Def: 20
Res: 20
Luck: 110
Boon/Bane: (One of each, +2/-2 to any stat barring HP.) Bane Res, Boon Str
Credit to serif, BuskHusker, Jeorge Reds, and Imperial.
Inventory:
Killing Edge
Wo Dao
Hero Crest
Elixer
Death Quote: Well… I can’t complain…
Name: Delia
Class: Sniper
Replacing: Cecila
Affinity: Light
Description: An O’l granny who just wants to help out the youth. She’s suprisingly fast for her age.
Growths:
Hp: 30
Str/Mag: 110
Skl: 50
Spd: 110
Def: 10
Res: 10
Luck: 30
Boon/Bane: (One of each, +2/-2 to any stat barring HP.) Bane Def, Boon Str
Portrait by SaintRubenio
Inventory:
Silver Bow
Killer Bow
Guiding Ring
Death Quote: Sorry… it seems I’m… oh…
Name:Cole
(portrait recolored by me)
Class:Mercenary
Replacing:Rutger
Affinity:Light
Description:The Trickster Kellam enjoyer himself.
Growths:
Hp:100
Str/Mag:50
Skl:40
Spd:55
Def:30
Res:0
Luck:60
Boon/Bane:Luck/Res (One of each, +2/-2 to any stat barring HP.)
Inventory:Steel Blade, Vulnerary
Death Quote:I mean I’m not really gonna DIE, right?
…
RIGHT?
i recommend changing shaman boss my frend dark magic is 2 range locked right now.
Name: Mia
Class: Myrmidon
Replacing: Lance
Affinity: Fire
Description: A girl from Tellius that somehow ended up in Elibe
Growths:
Hp: 70%
Str/Mag: 40%
Skl: 50%
Spd: 65%
Def: 40%
Res: 25%
Luck: 35%
Boon/Bane: (One of each, +2/-2 to any stat barring HP.) Def/Luck
Inventory: Iron Sword, Killing Edge, Vulnerary
Death Quote: I never found my one true archrival
Portrait:
Gameplay change 3: wyvern classes uses axes instead of lances wyvern lords gain swords. All wyvern classes also lose 3 spd and 2 def
Name: Ottava
Class: Falcoknight
Replacing: Perceval
Affinity: Anima
Description: A falcoknight who follows her own moral code, not like she’d divulge it.
Growths:
Hp: 100
Str/Mag: 80
Skl: 40
Spd: 20
Def: 10
Res: 40
Luck: 40
(Con is 8, 5 extra aid because YOLO)
Boon: Skl
Bane: Spd
Portrait:
(by CanDy)
Inventory:
Maltet
Talisman
Death Quote: I am so… very tired… why… did I…