I'm glad you like it, but it's hard to get it properly in-game since priests return to stance after healing. I'd have to sprite him regenerating his robe and picking up his staff and cloak to make it work.
I was kind of hoping it'd be like dancers, where he'd just hold that pose permanently, but...
EDIT: Hahahaha never mind!
Download it here! I haven't tested it much, but given this works for dancers, it should be fine (though will probably break the game if you give the class actual weapons!)
Note, however, that this was specifically made for and works with Moulder's palette, because the cloth colour also work as skin shading. If you use another palette, well...
(The priest animation has like three unused colours, so you could definitely work around this. Maybe some other time.)
I haven't seen the movie and am somewhat confused, but still amused. Afused.
Well, she is a noodly-armed thief type.
One more pixel starts getting into "looks like she could actually do damage" territory, which is incredibly out of character :v
It's not that it'd be hard.