Okay so short backstory i have been making a FE Hack for like 4 days or something and i'm at chapter 3.In the starting event i make a myrmidon that replaces moulder load then be part of a conversation then the chapter begins.However when three of my other units press end turn something is wrong.Even though the myrmidon did NOT act the player phase ended.So i check the Units menu and BAM!No myrmidon to be seen.I have been trying to fix this for the last 5 or something hours and can't fix it and i want to fix this soon because i really want to finish at least until the 9th chapter before summer vacation is over... Thanks in advance for the help =)
I do not know which tool you use to develop it,In order to solve the problem, we have to reproduce the problem.
If you are using FEBuilderGBA, please create report.7z from Menu-> File-> Create Report Issue and send it to me.
maybe posting events will help
Yes i am using FEBuilder GBA so i guess ill do that, thanks =)
Here are the chapter starting eventsChange song to TensionChange to backround 0x33Conversation eventFADI Speed 16Erase the backroundLoad Units and move units [Eirika Seth and some mage that joined 2 chapters prior]Load Units and move,if player unit join your party unit [The myrmidon i mentioned]Camera moves to main charachterFADU Speed 16Load Units and move if player join your party [Ally Cleric]CUMO Ally ClericConversation eventAlly Cleric changed to enemyCleric moves to somewhereLoad units and move if player join party units[13 generic enemies]event endThanks i advance =)
In the file section all there is is open save save as save if error free save changes as ups patchsomething in a foreign language i cant read and end?Is it the foreign language one?Im sorry for causing so much work..
English is a foreign language for me.If you find a mistranslation, please let me know.
The translation resource file is below.FEBuilderGBA\config\translate\en.txt