YOU… DEVISIAN KNIGHTS… CAN YOU HANDLE THE WEIGHT… OF A SPRITER WHO CARRIES THE BURDEN OF A GOD ON HIS BACK?
But seriously, ask and you shall receive. So many awesome animations coming out recently. Is there a secret underground community of spriters working together to defeat some dark god with their artistic powers? Why else would this output continue to increase exponentially over time?
The fighter! Comparing it side by side with the default one, it puts IS to shame. I like how you kept the spirit of the original crit. So smooth! I do like the warrior too, but I kinda miss ~the spin~.
However, that is just my own personal taste. That doesn’t change the fact of how great you’ve put it together though. I’m a big fan of the armor. Thank you, for sharing them!
Okay but for real these all look dope as hell. Honestly looking at Magician and the use of the card reminds me of the Scrolls from Fates in a way. Maybe a good stand in for a Diviner class?
Sure I can give that a go. I can give an attempt with the male version as well. But I think there were two male versions? So I’m not sure which one I should try to repalette but I will look into it.
I’m also planning on doing a repalette for the falco knight class as well in the future. I’ll aim to repalette all the weapon variants too.
Hm, you did the Lance/Unarmed, but would you be willing to do the other variants as well, such as the Sword/Staff?
We have a few other repalettes already, but unfortunately we don’t have any pegasi repalettes that also include the other weapon types. It’d be cool to have a unified version that has all of the four available types, for completion’s sake.
Male version would be cool too, but that’s optional imo.
Either way, I love what you’ve already done! Making the mane stand out was a great touch.
Really tight animation and phenomenal work, bringing some nice variety to Dark/Magic users.
Though I do have some question about the design, What are the ropes(?) in the back supposed to be or what/where is it inspired from?
Dumb question, but where’s the “Dump All” command in FEBuilder? The guideline in the first post mentions using it to dump my animation but I don’t see a command for it.
(If it’s the Export Animation Button will that export a new TXT file that’s updated changes to the animation in FEBuilder’s Animation Script Editor?)
Hey, I’ve been going through the Google Drive repo, and was wondering what the rule was for creating animations from the unformatted sheets and concepts from the Unfinished Animations section of the Repo? I would like to try and give these unformatted sheets some proper animations, but I don’t want to seen as stealing from the creators of these sheets. If someone could give the me the general guidelines for this is, that would be fantastic. I have already have finished animating Princess Kilvas Erika Lance sheet, and I want to know the rules on how I should upload this, if I should even upload it at all. Thanks.
I… don’t know? Shin19 made the Unfinished Animations section. I actually hadn’t looked at it until you mentioned it. Looks like most of the stuff in there has the creator listed. Try and contact the creator to get permission to edit their work, I suppose? I don’t know what the purpose is for that folder, but getting permission is always a solid first step.
I figured that out after lots of random clicking lol!
The way the guide worded it I thought there was a specified “Dump All” button.
I’m on a roll now with 2 animations complete! (Though 1 isn’t ready to be submitted here yet since I have to arrange the file to match how things are here.)
Is there going to be a custom animation set for a different style of our boy, Roy? lets be honest, his promotion animations are simply the same as his base lord class.