Inspired by Mekkah’s Lyn in FE6 Let’s Play, I bring you a similar concept. But also… quite the opposite.
Instead of the unit from the good growths game in the bad growths game, this is the other way around.
Presenting: Roy in Fire Emblem: The Sacred Stones!
Roy joins in the prologue, and he comes with another Rapier, and a Vulnerary.
He has his exact same bases and growths from FE6, which aren’t that much different from Eirika’s.
Roy Auto-promotes at the end of Chapter 16, just like the Twins. But now he can also decline his promotion like them, and he’ll get a Heaven Seal that he can use to promote later. He’ll also get the Binding Blade, which also has the exact same stats from FE6.
Roy should be fully functional as a unit. He he’s a game-over condition, but he is never force-deployed once you get the preparations screen, he has a final chapter quote, a character ending, and even supports!
(He can activate supports, but they don’t have actual conversations yet)
Eirika’s support with L’Arachel and Ephraim’s support with Dussel were replaced with supports with Roy. He can also support with Seth, Neimi, Amelia, and Ewan.
Will the worst lord be able to prevail in the easiest game? Will the Tower of Valni be able to mold him into a decent unit? It’s up to YOU to find out!
I feel like he’ll be pretty comparable to Eirika for the first part of the game, but for the end few chapters she’s proably going to be a better pick. She gets a horse on promotion while Roy is stuck on foot, and, as great as the Binding Blade is, it’s actually probably going to be worse than Sieglinde in this context as Sieglinde’s effective damage is going to make it a much more reliable kill option than the Binding Blade which should only be effective on draco zombies.