Welcome to our sixth round of the FIRE EMBLEM UNIVERSE:
ULTIMATE UNIVERSAL SPRITE COMPS!
For those who remember our old Splicing Competitions on Serenes Forest this is (hopefully) the beginning of a new era of Spriting Competitions on Fire Emblem Universe. At Serenes we got to round 160 for Splicing Comps and round 24 for Battle Sprites. If we can get anywhere near the amount of creativity shown here, we’ll have a great thing going!
These sprite competitions will consist of Portrait, Battle Sprite and other forms of Fire Emblem based spriting we desire, to have some variety in the competition.
Starting off however we will alternate between Portrait and Battle Sprite comps as they are the most popular sprite forms.
-OUR CURRENT ROUND-
USC ROUND VI: BONUS ROUND
Theme: Old Gen Remake - Make a Sprite of a character from GBA era and beyond in any of the Pre GBA styles. (Splice or Customs welcome.)
DEADLINE: Saturday, July 27th at 11:59pm PST.
PLEASE REVIEW THE RULES IF NECESSARY.
Any further questions or concerns can be PMed to the current host! (Shep) or posted either in the feedback thread or within this thread itself.
Hope you all enjoy and have some fun! Lets get spriting!
- Only 1 entry per contestant.
- No voting for your own entry!
Entries should be limited to 16 colors. (15 colors+ 1 background color)
This is more of a guideline, but good to follow for style and challenge reasons. Colors may be custom or using GBA sprite palletes.
No posting previous/old works!
This means no edits/recolors of something previously made as well.
-allowing previous/old works would give an unfair advantage to certain entries, two weeks is a good amount of time to work on an entry… how fair would it be to have to go up against something someone spent months or even a year on?
-creating brand new works, encourages creativity and artistic growth and development, kinda what the whole art forums are about… isn’t it?
- Hosts may participate in the competitions.
SPLICING SPECIFIC RULES:
- The theme is optional. You are not required to stick to the theme provided.
- MANDATORY: only splice from the mugs provided. You are not required to use pieces from all 4 provided, as 2/4, 3/4, even 1/4 is fine.
No large “full custom” (made from scratch) areas, parts, or pieces. The final result should be made of and identifiable to areas from the source mugs. If you feel like your entry may be considered “questionable” to others, you are allowed to post work-in-progress screenshots or other visual proof of your process.*
(kudos to Lenh for rules description in this area)
Voting will be split into two categories.
-Best in Theme
-Best Overall Sprite
Voting will run for 3 days
If there are a large amount of entries, Best in Theme may be divided into smaller categories based on whether an entry is custom, splice, or for battle sprite animation.
Winning placement will be decided by total number of votes across categories.
- The winner gets to choose two potential themes either from a list or of their own imagination.
- The winner and runner ups will vote upon the themes to select one.
- Third place gets one vote.
- Second place gets two votes.
- The winner gets the final two votes in addition to theme selection.
Whichever theme wins will be used for the next competition.
Note, votes can be split, if you have two votes they do NOT need to go to the same theme.
The purpose of these friendly competitions is for artistic development but also to help develop more resources for later projects… there is no monetary prize here, but I hope you all enjoy participating and winning those sweet bragging rights!
USC ROUND I: SPLICING COMPETITION 1
Optional Theme: Bandits
USC ROUND II: BATTLE SPRITE SHOWDOWN
Optional Theme: Ancient Egypt
Make a Battle Sprite that harkens to Ancient Egyptian History, Mythology, Aesthetics, etc.
USC ROUND III: SPLICE COMPETITION
Optional Theme: Mysterious Traveller
-OUR LAST ROUND-
USC ROUND IV: BATTLE SPRITE SHOWDOWN
Optional Theme: Unconventional Mounts
Make the best/coolest/craziest mount you can sprite/design.