Fire Emblem Resource Repository (Battle Animations, Portraits, Music, etc)

Lordguy1
Finished this Lord portrait today, anyone can use or edit to their liking :slight_smile:

8 Likes

Not sure if this is of any interest but I made Fire, Wind, and Thunder text characters.

Fire Text

Thunder Text

Wind Text

I’m working on a hack that’s going to split anima magic using weapon lock array and am going to use these in class/item descriptions to state the max weapon level a class can use and denote type etc. Thought I’d share them.

Here’s what they look like in game.

Deity Device 0.emulator-13

10 Likes

Update to chain sword general to dejankify, especially on the melee idle.
Sword
https://drive.google.com/file/d/1Qzu7ILTL2SusZYnwtX2fNbngEKHwQYqB/view?usp=sharing

30 Likes

Have a nice selection of palettes for the Dragon Temple:

Eturian Tower:
Etruria Castle Yellow V2

Water Tower:
Water Dragon Temple V2

Hopefully, these work now. Let me know if there are any issues.

This beautiful animation will make a fine addition to any collection.
cltr_bw1

There’s deliberately plenty of space left on the palette for a few potential variants later down the line.

F2U and F2E.

33 Likes

69 posts were merged into an existing topic: FE Asset Repository Discussion Thread

Something for Fire Emblem - The Knight of Lodis, which is still being worked on in broad strokes by TheRoman’s map making skills, here are the elemental affinity icons from TKoL, in the Fire Emblem style. Have fun.

Item_67
Item_67_1
Item_68
Item_68_1
Item_69
Item_69_1
Item_70
Item_70_1
Item_71
Item_71_1
Item_72
Item_72_1

13 Likes

Here’s hatless versions of the fire and thunder mages by Ash3wel and L95 to add to the wind one!
Fire:
Mage (M) FE4-Style Fire Idle {Ash3wl, L95, Maximus}-stand
Thunder:
Mage (M) Fe4-Style Thunder Idle {Ash3wl, L95, Maximus}-stand

11 Likes

I made this based on the new dragon battle animation created by L95.
By the way, both FEditor and CSA are supported.

・Gravity Breath= A weighted, gravity-distorting breath.

・Divine Haze= It breathes mist directly under the enemy and purifies the darkness with a holy haze.

・Soul Breath= The soul breath that envelops the area in darkness.

Credits:
Battle Animations= L95
Breath(Spell) Animations= SHYUTERz

43 Likes

Recently I’ve been paying extra attention to saving oam space, so here’s a 16x16 journeyman map sprite.
Journeyman (M) 16x16 Axe {ScubaLuigi}-stand

Journeyman (M) 16x16 Axe {ScubaLuigi}-stand 300%

9 Likes

Finished my Mareeta sprite.
Mareeta
Also fixed an issue with the mouth frames on Elierk. You can replace the original since this isn’t really a change but a fix.
EliErk

11 Likes

I guess if you ever wanted Halloween Anna in your hack… here she is!

Anna 08 - GBA

Gunnthra Insertable

Sharing is caring.

Thought I’d go back and add talking/blinking/mini-mug frames to Gunnthra, should anyone be inclined to make use of her.

39 Likes

New thing, Ranger Leo’s style, hope y’all like it ^^.
sword bow

Heeeeyyyyy you thought no female (as usual) ? but not this time

yeah i did a female variant this time :

sword bow

Have a good day ^^ !

78 Likes

No, no, this won’t do!
Where are the lances?

Here!

lance lance

https://drive.google.com/drive/folders/17sNwYxLhWeEcWJV0XgSuTdpJfb1ncxBt?usp=sharing

46 Likes

Finally done. It took a bit longer than I had hoped due to the fact I had to make sure everything was good. :smiley:
The amount of times I had to fix something due to a stray pixel was staggering. Here’s the sprite edit for the Female General I was working on (I called mine Marshal in my game but each to their own). I’ve tripled check everything and it works perfectly fine on all three games (Fe6,7,8), although I haven’t tested Triangle attack for it so use at your own risk.
All colors should also be fine for enemy, npc, etc. I included a little readme/png for the colors that should help anyone who hope to change the color inside the files.
Also included is an edited Female Marshal Map Sprite (both standing and moving) from the FE8 Patches, original from Marlon&Louis Fire Hacks
Nothing fancy, just the Marshal with the FHero’s hair.

FGen Map Standing

AxemeleeAxerangeLancemeleeLancerange
SwordMeleeSwordRange
ChainsSwordMeleeChainsSwordRange

A huge thanks to @ knabepicer for allowing me to use his General sword chain sprite. I also made some modification to his sprites so that it would flow together.
Also some credits to Redbean since I did use some of his sprites for parts in the edits (mostly Lyn’s legs :rofl:).

That’s all I really have to say. I’m going to take a break for a bit but I hope everyone will be able to enjoy this. Feel free to use it anyway you want, completely public domain. And if there is any problem (i.e stray pixels or mistakes) please do let me know so I can fix it.

Happy Spriting everyone!

*Edit: Hello all! Just a quick heads up I found some mistakes (several actually) and is deciding to fix them. Basically I found that a lot of colors are mixed with each other, plus some inconsistencies, that I’m hoping to patch up. Plus I noticed I made some mistake on the submission so I apologize for that as well. I’m leaving the download up but do note that I will reupload it when I’m finish. Thank you for your understanding.

25 Likes

Free OC 1
Original unknown ,from the repo
hestine
Tried to fit in 16 color and make flames

Untitled (1)

yus

the repo have quite amount, here is some of those

12 Likes

I made a staff motion of Hat Mage of RetroGamer.
[Mage-Reskin] [F] Hat by RetroGamer

https://cdn.discordapp.com/attachments/206588291053649921/879029496165060608/7._Staff.7z

staff

Feel free to use it if you like it.
f2u f2e

I made a mage that uses staff.

staff
https://cdn.discordapp.com/attachments/206588291053649921/880797750030110750/Mage-Base_M_Vanilla_FE7-8_Staff.7z

I made a recolor of Rebecca’s color for FE7 with Leo_link’s Ranger.

HEX1:
55534651CA72E61D4A2BFF5BFE3E9025A5144258B6151B22FF7FFC22F41D2D11

This animation is difficult for palette10.
This color is also used around the sword and should be changed carefully.
1.recolor

1.bow
1.item
1.sword

HEX2:
55531F029F23E61D4A2BFF5BFE3E9025A514CA08B6151B22FF7FFC22F41D2D11
2.recolor

2.bow
2.item
2.sword

17 Likes

Spell_Animation

All the bugs and limitations of the previous version have been fixed, and it no longer freezes when ranged.
I also replaced the fog with a new one.

:warning:Feel free to use it in Hack Rom and other places, but do not edit it without my permission. This is because I used a fairly complicated procedure to create this animation and made some super fine adjustments.

※This only works in CSA, so the next step will be to make this animation and other rassless bosses (such as Duma) compatible with FEditor_Adv.

Credit: SHYUTERz

17 Likes

@Klokinator Beansy's Big Chungus Item Icon Collection (400+ icons)
I have added many more icons in my thing. I believe it is update time.

cough cough

Gonna do some more edits and make a female Ephraim version before I share.

It is officially finished. Enjoy your new Manakete Lords!

13 Likes

Here’s my update to WAve’s charming FF2 town tileset that I’ve had sitting around too long as just a png. So I fixed that. Credit to WAve, he did all the hard stuff, I just added a bunch of useless things.

I’ve added another set of road tiles, more roof tiles (some were already buried in the object, some are custom), more stairs, sideways stairs, sideways doors, boat armory and vendor, some barrels and boxes, a bunch of tiles for making bridges, fixed chests and small bridges, my portcullis, and a breakable brick wall. I think that’s it.

Comparison (now with fade!)

Sample Maps

Radiant Dawn - Part 1 Prologue - Under Gray Skies
Under Gray Skies 2

Conquest chapter 10 - Conquest chapter 10
Boats not included… yet…
1

Palettes

Zora’s Autumn

WAve’s Sunset

My Snowy

19 Likes

Hmm. If you don’t dump with FEBuilder, it won’t work in the Github repo properly.

I’ve never heard of a 32 color mode not working, is that a bug? Maybe @7743 would know more about it?

Also I checked just now and hard refreshed. You’re not using the right naming scheme or folder structure for the animations. You didn’t add a Credits file. You also didn’t dump with FEBuilder, but we know that.

It actually looks untouched from when I first looked at it. Is this the animation link?

1 Like