Fire Emblem Resource Repository (Battle Animations, Portraits, Music, etc)

Bit overdue on releasing these but here have some assets

Bow Knight:

BowKnightCC BowKnight BowKnightMoving

Class card by DerTheVaporeon, map sprites by me and DerTheVaporeon

Great Knight:

GreatKnight GreatKnightMoving

By me, L95 and DerTheVaporeon

Gold Knight:

GoldKnight GoldKnightMoving

By me and DerTheVaporeon

37 Likes

I made a female helmetless edit for Nuramon’s Harbinger!
->Magic. Spectrem
->Lances. Spectrel
They were originally for personal use though, so I don’t know how well it works with palette swaps :v
Original animation made by Nuramon.
https://www.mediafire.com/file/o0znmkvgr5wf21x/[T2][LRD][Great_Lord]_Spectre_(Helmless_Harbinger_+_Lance][F]{Nuramon%2C_Mycahel}.rar/file Download link.

20 Likes

A couple more free to use assets I’ve forgotten to post:

A map sprite for a tier 1 Staff Peg. This is a fusion of Sephie’s sword peg and vanilla cleric. I have an animation for this class, but it’s a crude edit of staff Falcoknight, and I don’t believe it’s currently of acceptable quality to submit to the repo.

staffpegfinalmoving staffpegfinalstanding

I also present a Baron map sprite, an edit that derives from a combination of several of Nuramon’s Marshall sprites. This was made specifically for Titus of Pandan’s VisionQuest, as no magical promoted armor map sprite seemed to exist other than the FE5 Baron, which looks out of place in GBA.

marshalltemplatemove marshalltemplatestand

Hope these are of use to someone! I hope to eventually getting around to polishing the Staff Peg anim and submitting it.

17 Likes

Wow, two edits of my works in a row. I’m honored. Great stuff y’all :ok_hand:

I also didn’t come here empty handed xD

I spent the last few day working on something, that was among the most requested animations for a loooooong time.

Not so long ago I stumbled upon the works of MarioKirby and got permission to work with his stills.
And the first I animated is…

The female pirate!

_Ani_Axe _Ani_Handaxe

Credit: Nuramon, MarioKirby, Wan

Get it here!

MarioKirby did the still; I animated it and Wan provided edits of her pirate animation as well.

Have fun with it! :wink: And happy easter to y’all!

54 Likes

Perhaps the ones I downloaded were outdated, but the Wind, Tornado, Shaver, and DS Aura animations were not working properly when they miss. The following .zip file contains versions that work fine when the spells miss from what I can tell.

If there are any issues with these fixed spells, please let me know.

5 Likes

Hey, mamma - look at me.
I’m on the way to the promised land!
Pandemonium Test Screen 04
Pandemonium Test Screen 05
Pandemonium Test Screen 06

I’m back with another tileset pack. This time I’ve got the Emperor of Hell’s Castle Pandemonium from FF2. I’ve squeezed both the main castle and the final throne room into one tileset for now. In the package you should have everything you need: the tileset, config, palette, object set, animation data, example maps, battle backgrounds and an edited battle platform.

And for those of you who just want to make maps for fun, the tile can be found below:

Tileset

The FF5 Cave Tileset has also received a small update to the config - hopefully fixing some of the bugs.

44 Likes

Its been a while since I’ve posted anything on this topic. Welp im back and here to post a mostly new animation! Im sure everyone who have been a part of the fe community for a while remember the Halberdier 1.0 animation that was used in an ‘early’ version of TLP. I decided to fix the animation up and give it the necessary assets to become a true class!

lancer 5

lancer
Edit: Comparison gifs

T1LNCLancer (M) Lance Standing
T1LNCLancer (M) Lance Moving

Map Sprite Credits: Alusq for base

Also have an attempted Class Card!
LNC Lancer (M) {Jj09}

The download above comes with all assets as you see here. Btw this animation was made with tier 1 in mind so it isn’t fitting for a promoted class.

40 Likes

In this .zip archive lies the 16x16 meta tilesets for every map in FF1: Dawn of Souls. Most maps use two different tilesets depending on whether you’re in a room or not; both versions are included. Perhaps this will be of use to certain of of those among us?

Download

example:
Drawbridge Tileset

13 Likes

Ever wanted to have more buildings to play with?
I’ve put together a small pack of new buildings based on other FE games. As usual, everything is free to use and free to edit and credit is appreciated.

The Collection 05
The pack includes:
FE1’s Supply Tent
Some Graves
FE4’s Church
FE5’s Church
FE5’s Supply Hut

Here’s a few of them in action:
Thiller Night 01

EDIT: The pack has been updated as of this edit. However it only includes some minor changes to the Supply Hut.

30 Likes

Dark Druid palettes are a mess ever since each of the Dark Druid animations has different palette order. So i edited the staff and @SHYUTERz animation’s palette order to match with each other back with the FE7 Vanilla one. All palettes from the Vanilla are added into it.

13 Likes

Still made by Pikmin. Animated by me.

magf_mg1_000

28 Likes

Fixed all the Axe Bonewalker palette orders by MrNight, RenOokami, Vilkalizer
And the Bow Cyclops by Pie1055 back to match their vanilla palette order.

11 Likes

Made a repalette for the Swordmaster Karel animation. I made the hair share colors with the sash instead of the shirt, pants, and sword so that you’re no longer restricted to making the hair only gray.
Swordmaster
Download link is here.
Credits to Greentea for making the original animation and RobertFPY for scripting it.

Update on 4/22/2020: Made the palette order more organized.

27 Likes

Behold the king of Gallia … :lion:
erlm_sw1
This anim was from Lawliet, ChinaFE. Fixed by me to compatible with FE6 and FE7
FE6 : https://www.dropbox.com/sh/yzcbg35sydoekrj/AAD37sDtJCdpNxM9tWVmgxXqa?dl=0
FE7 : https://www.dropbox.com/sh/7cb3udm3udec0da/AADQOcqWUEwaJE4lSzjO9uNma?dl=0

53 Likes

I made Retrogamer’s Hat compatible with C01Hack.
https://cdn.discordapp.com/attachments/206588291053649921/702457978384809994/Hat.7z

3 p- magf_mg1_009.png
2 p- magf_mg1_010.png
2 p- magf_mg1_011.png
C47
1 p- magf_mg1_012.png
C01
2 p- magf_mg1_013.png
2 p- magf_mg1_014.png

–>

3 p- magf_mg1_009.png
L
3 p- magf_mg1_010.png
3 p- magf_mg1_011.png
2 p- magf_mg1_012.png
2 p- magf_mg1_013.png
C01
2 p- magf_mg1_014.png

You can remove C47 by doing C01Hack.
C47 depends on a particular class ID.
By removing the dependency, you can use it with other ClassIDs.

12 Likes

Another tileset port done! This time I’ve got something rather unique for GBAFE: the Leviathan’s stomach from Final Fantasy II.
I’m not sure if I’d totally call my work on this one “done”. All of the main tiles have been ported over. However, there’s quite a lot of space left to add plenty of additions. If I do update this in the future, I’ll make minimal changes to the tile positions in the config.

All the resources you need should be in the bundle. If anything is missing - please let me know.

For now, enjoy:
Leviathan Test 11
Leviathan Test 08

Tileset

24 Likes

Hello guys, here is an ugly animation I made for promoted bards
Here is the link


Here is the video
It is pretty much a mounted bard

22 Likes

I made a female edit of @ZoramineFae 's “Shapeshifter” animation. I made it for both tiers (Doog and Gwyllgi however you spell it). It’s my first time posting anything on the forums so I hope this whole thing is alright.

Sneak Peek:
_MonsterF
_MonsterF

Dropbox Link: (More details in the README)

Enjoy!

23 Likes

I try to make Sänger Zonvolt, the sword that smites evil from Swordmaster FE10.

Sword

39 Likes

111 posts were merged into an existing topic: FE Asset Repository Discussion Thread