With permission from RedBean, here is the scripted Miko animation. I had earlier posted this to REd Bean’s sprites page, but felt that it should be posted here as well. Remember to credit RedBean for the animation itself, all I did was give them a proper script.
Because new faire and breaker skills wynaut
I swear I now have nearly any faire/breaker skill you could want on this list. Except maybe dragon/beast stones. But that doesn’t feel right, so I’m not doing it XD
Also Great/Awakened Aether icons. Do what you will with that.
Alright, I made an account to post this. Here’s an updated version of the sniper map sprites designed to match DerTheVaporeon’s archer a bit better.
They’re designed to look similar to Der’s unpromoted Archer, as Archer with Brown Bow → Sniper with White Bow always struck me as odd. No particular animation in mind.
For the other point, thank you for reminding me about the female sprites, I forgot to include them earlier.
I honestly forgot to upload the link for this animation the other day. I did get to finish the female version of it in that time however. Its the dark mage!
So it turns out that the Female Summoner has a bunch of unused colors. The magic animation has 3 unused colors, but the staff animation only has 2. I did a repalette of the animation that uses the extra space to give the Summoner’s robes and staff their own colors instead of using the same color as the hair. https://drive.google.com/drive/folders/1kABgw8OV96nXl0R1-lD4zaR-Hz7NA4bO?usp=sharing
Credit: Velvet Kitsune for the Female Summoner animation
So the original Female Summoner had a problem with the animations where both the Magic and Staff animation were fine on their own, but the Magic Animation had a different palette order than the Staff animation. A palette that worked fine for a Staff animation would be buggy for the Magic animation. I did a fix to the Magic animation so that it uses the same palette as the Staff animation. https://drive.google.com/drive/folders/1_ySdxrV1uZljtFXcA57DzFHQ_oAlZW38?usp=sharing