I reworked @cybaster’s Ashnard Animation gifs so that I can use them in my battle animations.
Please see Credit.txt in the content for information on how to credit it.
I reworked @cybaster’s Ashnard Animation gifs so that I can use them in my battle animations.
Please see Credit.txt in the content for information on how to credit it.
hi im back whatd i miss
Hawkzerker w/ Bow, based on the Barbarian animation. This should round out the Hawkzerker physical animations. Thanks to wan for pointing out a few issues with the sprite. Comes with alt colors, just in case.
I also fixed the Flail Knight animation, which had several disordered frames. Oirginal shown below. I also added a bunch of alt colors for all 4 teams, which are all based around the cape’s color.
EDIT: I’m also using this post as an excuse to link to My FEU thread, upon which I’ve not only posted this, but I’ve also remade every Thracia map 1 for 1, as perfectly accurate as I can. I fully recommend checking it out, as they’re all F2U and F2E.
Hey i did something, take a look :
First the fighter 2.0 it’s just a regular fighter but a bit resized too make the promotion option as a hero more logical size-wise, it’s also a bit smoother.
Credits : Leo_link
And now the main subject : What’s up with this warrior categorie in this repo ? There is recolors sure, but what about a new one ?
Credits to :
Nuramon -> some of this is based on brave hector
Spud -> It came a long way but i took his sergeant still as a base
Leo_link -> for the record i animated that in 1 all night, i didn’t sleep…
For sake of accuracy to the other Hawkzerker animations with a pauldron on his not dominant arm, now he has one, so he fits right in.
If there was ever a class to create the Master of Arms from Fates, this might be the perfect source. I’d do a female model, but I find giving a radically different body to a model a much bigger challenge than mostly just hair like with Ephraim.
This is a good base for a female
It already have a sword and axe animation. It would just need bows and lances
I fixed up the repalette of the pegasus knight animation so that you can change the colour of the pegasus mane. So you can do something like this.
So this new version can replace the old one that I have made a while back.
Finished the repalette for the Pegasus Knight Staff animation. I also edited the first frame because there was a remnant of the lance attached to the pegasus’ back end.
Pegasus Knight Staff Repalette
Yeah, that happens to me too if I stare at the animation frames for too long and can very easily miss little things like that.
Finished the sword repalette.
Pegasus Knight Sword Repalette
hey guys i made 2 new magic animations
Credit Pikmin1211 for helping with the Still and Map Sprite.
Edit: Both are F2U/F2E
i made an update to the occultist
Occultist V2
Credits: Pikmin1211 for the Still, 2WB for helping with the frames, and Tsushima for helping with the frames.
F2U/F2E
Mysterious Dancer made a simple edit to the Female Ephraim Infantry animation. Now it has a custom sword version based on King Arthur from Fate, where the sword is Excalibur and the hair is blonde.
Not a huge update or anything, but might be useful to someone.
Incidentally, Sax Marine didn’t post the updated version of the King Arthur/Fate Excalibur animation. He added a little something extra for that crit
I have my first submission for the repository! (hopefully everything’s set up right!)
A new monster class, Succubus!
The class is intended to be a speedy flying class. They have above average Res, but low Def. Their Str is average, and 2 of their class weapons have nifty effects (Succubus should have a lower than average Con so the weapons weigh them down a little as balance).
vv Class Icon vv
vv Class Weapons vv
Scythe. No effects, same stats as an Iron Sword, but with Iron Lance weight.
Hell Sickle. Steals HP, Steel Sword stats with Steel Axe weight.
Libido Sickle. Brave Effect, Steel Sword stats with Steel Axe weight.
Fervor’s Cut. No effects, Silver Sword stats, Silver Lance weight.
Scythe is the most common weapon they will have. Hell and Libido are heavier to balance around their effects (So Libido will usually only hit 2 times on the Brave effect for example). Late Game they will have Fervor’s Cut instead of Scythe.
Scythe Monster Weapons (if kept exclusive to Succubus and her eventual T2 version) would have a bonus against Male units (assuming that’s an easy to program thing).
vv Battle Animation vv
vv Some Screenshots of her in action vv
vv The Files vv
https://drive.google.com/file/d/1p4IIGoLiOsr3CsVv2VDIpym8qMC7w9Uc/view?usp=sharing
Everything should be in there and (hopefully) it’s all set up the proper way to be submitted.
EDIT: I changed the lance animation. The previous one was too big and could cause issues. The latest one seems to work fine.
Very happy to be able to share this at last. It’s an edit of Zephiel. I tried to make him more like a generic unisex general promo. I gave them animations for lances, swords, axes (including magical axes), handaxes and unarmed.
Everything here is free to use and free to edit, just make sure to give credit to everyone involved. There’s a credits segment near the end of this post.
Palettes
I made palettes for the four factions and also for Gilliam, Amelia, Duessel and Tirado.
Duessel
Gilliam
Tirado
Amelia
Ally
Enemy
NPC
Gray
Class Card
I Frankenstein’d a class card. There’s two variations for each of three tiers, one where the frame is not mirrored, and one where it is; For a total of six variations.
Map Sprite
There’s both moving and stationary map sprites. The stationaries are 16x32.
Credits
Animation:
Class card:
Map Sprite:
Testing:
Gimme credit for everything else not mentioned here. If I forgot anybody, feel free to tell me, I’ll correct it ASAP!
Download
Dropbox
Here, have a couple mildly neat backgrounds.
A medieval library. The image is originally of Hereford Cathedral, and was obtained from https://historywm.com/films/the-chained-library. If you use this background, give credit to the Chapter of Hereford Cathedral.
A medieval church. The image is originally of Le Castellet Church. The picture was taken by Mark G. C. Photography, and was obtained from https://marcgcphotography.com/le-castellet-medieval-church-france/.
Maybe I’ll make more backgrounds like this eventually. For now, just have fun using them!
WAve, epic mapping stuff man that he is, has created wide bridges and additional buildings to add to the Fields tileset. These are both great additions that help a lot for making maps more complex and interesting.
But now, with my latest project, you can use both at once!
You may also see I’ve added a few other neat things. Feast your eyes on not only wide bridges, but also a new cliff tile (just below the top chunk of wide bridges), new deep water tiles (in the top right), village gates connected to fort walls (bottom middle, next to the basic fort), and more!
Here’s a sample map to demonstrate what the tileset’s capable of.
Download the tileset (and the sample map as a .tmx) here. Give credit to both me and WAve; he’s the one who made the buildings and wide bridges for me to insert, after all.
Generic Zephiel Repalette
@Leo_link suggested cutting down the primary colours for the armour from four to three, freeing up another colour that used to be shared between the cape/gauntlet/helmet plume and the weapon hilt/armour trim. Hence, here’s a repalette of my Generic Zephiel edit.
Palettes
Ally
Enemy
NPC
Gray
Gilliam
Amelia
Duessel
Tirado
Credits
Animation:
Testing:
Download
Dropbox
Kishuna Magic Animation:
Download
It uses the pre-existing dodge from the base game and most of the animation is based off a random old youtube video I stubled across by a youtuber named noonog. The video description invites anyone to animate it, so it should be fine permission wise.
It has a ton of palette freedom and I feel like the some of the timing could be improved, so if anyone wants to try getting more creative with it, go for it.
Hello,
I added a magic axe animation for Nuramon’s Armored Wyvern Lord Axe animation and felt I should share it in case any one wants it.
Download
Hehe
Funny Myrmidon.
https://drive.google.com/drive/folders/1PiACx-SRMCRsTP9O2FkWYGVdQUefopCz?usp=sharing
I made an edit of Leo_Link’s myrmidon, which I decided to call the pants myrmidon. I fixed up the legs and made the pants and shirt a seperate color.
And here’s a video demonstrating.
Credit: Leo_Link, Halbreadier
All righty! Here’s the link to a Google Disc folder with my 24 animations. Hopefully I’ve formatted them properly.
https://drive.google.com/drive/folders/1y9_fwUz1dcXdgErr0w0XCsTYIxUzDhuK?usp=sharing
If everything is ok, can I expect for this to make it way to the site or are there some other things I must do?