The Ultimate Graphics Repository for GBAFE, FEXP, and FEXNA


#412

Robert doing god’s work. Thanks a bunch dude!


#413

Thank you Robert for all these animations. It’s a professional job.


#414

Squire:


#415

Uh, isn’t that a Journeyman with Sword?

Also, is that the speed it plays at ingame, or is that FEBuilder’s output gif?

It looks, heh, choppy.


#416

Uh, You could say that It’s a journeyman.
No, the actual speed is the same as journeyman.


#417

Actually It’s my first attempt at making an animation, So it’s not too perfect but It just works fine.


#418

Does it use the same palette as the Journeyman? I’m guessing not, which means it will be really annoying to place in a given folder.


#419

No, It has different palette and also he’s not wearing shorts like Journeyman.


#420

Recruit (M) :


#421

Can someone show me how to make animations?


#422

I’ve handled the swordeyman :slight_smile:

The gif he linked is indeed choppy and not indicative of the anim’s quality. To echo Klok, a version that uses the base palette and outfit of the journeyman would also be neat though!


#423

Farina Falco:


Fiora Falco:


Florina Falco:


#424

Greentea senpai, you awe this humble community with all your custom animations!


#425

Journeyman with Sword:


#426

AYYYYYYYYYYY

yes discourse this is a complete sentence


#427

Sorry if this isn’t the right place, but how to format the animations in that folder for fexp use ? do i have to create by myself the whole animation/battlers sheet on paint,net or is there an easier way ? Been watching some tutorials lately, they were talking about a progam that made it auto but it was kept as private. Has someone made an alternative to this program//has the owner decided to share it?
If it isn’t the right place, fell free to just redirect me to the corresponding section and delete my post
Thank you very much in advance


#428

There’s no easy way to make anything work for fexp’s use, nope. You have to make each animation manually, format them in the RMXP editor manually, and position them manually, and they will likely end up a staggeringly ugly mess. I did it for 6 animations by hand and decided never to do it again.


#429

Welp, then i guess i’ll have to wait till fexna release.
Any clue on if animations will be easier to add on it ?


#430

Hey I realize that the Hawkzerker with sword had some errors so I’m uploading it again.


#431

I believe FEXNA has a converter from standard gba format so it should be much much easier