The Ultimate Graphics Repository for GBAFE, FEXP, and FEXNA


#292

I got bored, made a thing.

Here’s the link.


#293

Sup guys :wave:

I just finished the axe and handaxe animation of my unmounted Ephraim great lord and wants to share it with you. I added them to the existing animations.

[details=Preview]
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Credit: Nuramon

I hope you enjoy it.


#294

Good shit as always, Nura. Though I think in some way the crit animation for the melee axe could be made a little better by having the current hit transition into the regular attack animation after the sideways slash. I’m no animator though, feel free to disregard me.


#295

I love the neutral-B smash for the axe. Wow.


#296

thanks man xD
imo that would be overkill, in terms of OAM, effort and the duration of the amination.
Even if it don’t exceeds the OAM limitations, I would have to let him change his stance and grip entirely. Which would require quite some work tho.
Lastly it would strech the overall length/duration of the crit to a point where it might become a bother to watch it somewhat frequently.

thanks Klok xD
tbh I’m quite pleased with it myself


#297

Updated the repo for literally everything up to now.

Ephraim GL
Axe Merc
SD9K’s stuff
Griffin Knight w Bow

Etc etc.


#298

Greentea’s Berserker Dart axe animation isn’t positioned right when it hits.


#299

I think @DerTheVaporeon is the one who updated it.


#300

@Klokinator, I fixed a placement error with the axe merc, could you replace the one in the repo with this one


#301

Hey. I’m planning on exporting all the map sprites, what would the best way to upload them be?


#302

Hi everyone, i made a new animation, a portable Idoun for Blazing Sword and Sacred Stones:
This is the showcase
This is the download link:


#303

Make a main folder where all the folder of the map sprite are. and upload it on dropbox.


#304

thank you marlon0024 is very useful


#305

Okay. That’s my project for the weekend


#306

https://drive.google.com/open?id=1DRCETSXch_351PMl2VAC4YUEWkDQRy76
This is a link to the sprites


#307

Very cool. Are these sprites missing from the repo, or just all sprites in general?

Heh… in General.


#308

Missing from the Repo (Which has almost none)


#309

Um… no?

Map sprites are, generally, in the folders for the animations. I have the majority of them. I’m only missing a few.

This folder here is mostly the civilian map sprites.

What I need to do is to rename the map sprites in every folder to something consistent.


#310

Ah. Lol, I just saw that one of the map.sprite folder was nearly empty


#311

Finally all three final bosses of the GBA era are portable, this is Fomortiis, same as before, it has issues, some of 'em unfixable due to the format, but has a lot of advantages over the background using ones, like making Idoun Fight Fomortiis with barely no glitch:


Don´t forget to credit :smiley:
Here is the video!