The Ultimate Graphics Repository for GBAFE, FEXP, and FEXNA


I see.
We have to port FE8J again.


What it is is a simple hook in an AP loading routine, and that’s where it gets stuck in an infinite loop. My logic basically was
if stuck
make not stuck
There’s probably a more elegant solution but eh it works. I don’t think it would be at all difficult to adapt.


This problem also seems to occur with CSA Creator v1.1.
I have only tried it on the FE8J, so I still don’t know if there is a problem with the FE8U.


Have you ever just spent the entire day making something so dumb but it worked so well in the end. That was how I felt getting this to work.


Forgot to add this with it
Can’t wait for Mugging Blitz Round 7

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So, I accidentally had the FEditor CSA engine on in FEB. Wooops.

Since this was affecting the quality of all of the new CSA-engine-created spells, I downloaded all of them again and sent them through properly. No more distorted images. My styling isn’t updated yet, so many won’t display properly on the site tonight, but the data is good (which is the most important thing).

For anyone who has downloaded these from the repo, I’d recommend redownloading them in whatever way you prefer and reinserting them (with the proper CSA engine installed). Sorry for any inconveniences this may cause.

Map Sprite/Class Card Repository
Spell Animation Archive/Let's Have More of Them Project

Did you try to edit the patch for FE8J? The patch is only for FE8U.


As it was able to reproduce also with FE8U, it stated here.

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Do you like Salvaged Paladin ?
Well, I like it a lot actually, so I did that :

Unarmed_Pal (1)
Axe_pal%20 (2)
Hand_axe_pal (3)
Lance_Pal (4)
Sword_Pal (5)

It’s a Salvaged Paladin without the helmet (because why not) and recolored so I called it SalvRepal.
I made some customs palettes for the preview so you can see the possibilities. (if you can recognize them all good job they are from Fe6 )

Credits :

  • Pikmin for the modification of the still
  • Leo_link for the edits
  • Team Salvaged (obviously)

Hope it can be of use and a BiG thanks to the Salvaged team for the paladin.


Would you be up for throwing together a casting animation for the Salvaged Paladin? :smiley:

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Drive/emblem anims updated.

I’ve also updated the search to include the class and tier/element (magic) since those aren’t a given when searching.

… and there’s something else a little new here. We’ve got our Brave Lyn insertable courtesy of @marlon0024 and @RedBean. Marlon made a release video, check it out!


How about now? xD

Female Heroes

There are two versions available:

one with pants and a skirt:


and one with just pants:


Both are coming with their respective class card.

Map sprites are included as well.

I also updated the male versions (generic and Gerik) to allow palettes for taned chars like Flavia:

Credit: Nuramon
Get it here!

That’s all for the moment. I hope you enjoy these new animations!

Kind regards


I’ve made a short haired vanilla-style version of Nuramon’s hero.
Credit to Nuramon, of course.

While I’m at it, I might as well release all the various things I’ve been working on. All of them.
Magic FE10 armor (I call it the heavy caster)
and a quick animation and map sprite to go with it.
Heavy%20Caster%20M%20M Heavy%20Caster%20M%20S

Magic baron (credit to st jack for the original)
and also the baron staff animation with an actual staff (again, credit to st jack for the original)

%5BCAV%5D%20Cavalier%20(F)%20(Helmless)%20Bow%20%7BRobertFPY%7D %5BCAV%5D%20Cavalier%20(M)%20(Helmless)%20Bow%20%7BRobertFPY%7D
Bow knights (credit to RobertFPY for the original)
%5BCAV%5D%20Paladin%20(F)%20Lance%20Improved %5BCAV%5D%20Paladin%20Improved%20(M)
SALVAGED-style paladins (credit to RobertFPY for the original cavalier)
Female great knight
Harbinger magic
%5BMAG%5D%20Troubadour%20(F)%20Staff%20%7BIS%7D %5BMAG%5D%20Valkyrie%20(F)%20Improved
Long haired troubadour and valkyrie
Long haired female sniper (credit to L95 for the original)

I’m not a fan of my original FE10 soldier map sprites, so I fixed them.
Soldier%20(Improved)%20F%20M Soldier%20(Improved)%20F%20S Soldier%20(Improved)%20M%20M Soldier%20(Improved)%20M%20S
Bow knight map sprites
Cavalier%20Bow%20%5BSALVAGED%5D%20F%20M Cavalier%20Bow%20%5BSALVAGED%5D%20F%20S Cavalier%20Bow%20%5BSALVAGED%5D%20M%20M Cavalier%20Bow%20%5BSALVAGED%5D%20M%20S
Better female ranger map sprites
ranger%20m ranger%20s
Improved ballisticians (credit to DerTheVaporeon for the original)
Ballista%20F%20Move Ballista%20F%20Stand StallMove Ballista%20Stand
A generic Heath dragon lord animation (credit to Greentea and RobertFPY for the original)

A generic Ursula valkyrie animation (again, credit to Greentea and RobertFPY for the original) allowing for separate hair, body, and horse armor colors

Female SALVAGED cavaliers
Cavalier%20Axe%20%5BSALVAGED%5D%20F%20M Cavalier%20Axe%20%5BSALVAGED%5D%20F%20S Cavalier%20Lance%20%5BSALVAGED%5D%20F%20M Cavalier%20Lance%20%5BSALVAGED%5D%20F%20S Cavalier%20Sword%20%5BSALVAGED%5D%20F%20M Cavalier%20Sword%20%5BSALVAGED%5D%20F%20S
Long haired female mage
Mage%20Long%20Hair%20F%20M Mage%20Long%20Hair%20F%20S
Improved cleric and priest (credit to Eldritch Abomination for the original repalettes)
Staff_000 Staff_000

Cleric%20Improved%20F%20M Cleric%20Improved%20F%20S Priest%20Improved%20M%20M Priest%20Improved%20M%20S
Vanguard based off Hector (credit to Temp for the original Hector repalette)

Eirika repalette lance (credit to Teraspark for the Eirika repalette)

Derfletch repalettes (credit to DerTheVaporeon for the original archers) - simply replaces one of the cloth colors with an extra hair color
Bow_000 Bow_000

That should be all.


Bless you, flasuban. Great work!

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Absolutely beautiful work.

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Daaaamn, that’s a lot of stuff!

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flasuban wakes up
actually fucking does it like a madlad


I very much like the Ursula Valkyrie. Good work!

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yes good

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