Hi everyone. After working on this project for some time I decided to announce and share it. My rom hack is called (at least for the time being) The Eligor’s Spear and it’s based on FE 8, a.k.a the Sacred Stones.
This hack is being made with FEBuilderGBA.
- FE 8 Quality of life patch
- Some custom music
- Some custom animations
- Self-made mugs (splices)
- Route choice*
- Maps with varying objectives and gimmicks
- Current release has 9 chapters, 8 of which are playable (one is cutscenes only)
Intended total amount of chapters is around 20.
- Hard mode is playable, but currently all it does is make enemies stronger
(Note: Skills are not in the game aside from FE 8 vanilla ones like Slayer, Pierce and Sure Shot)
About the hack:
Story: The remote continent of Amasea was once ruled by mighty warlords. However, the divine intervened and put an end to their reign. Several tombs of said warlords still remain across Amasea. A collector of rare artifacts has listed the help of a certain group of thieves as he wishes to expand his collection with yet another item. This item is none other than the Eligor’s Spear. Little did they know that retrieving the Spear was the easy part of their journey…
Current version is the Beta version for a couple of reasons: First, the hack is not completed. Second, there could be bugs and balancing issues that need to be fixed. There will be a download link at the end of this post for those of you who’re interested. Feel free to check the spoiler boxes for more information, including screenshots. I accept all constructive feedback.
The group of thieves are also the main characters of the game. Story-wise the game begins when you are retrieving the Eligor’s Spear instead of the other way around. What comes after that is what the story consists of. The player is presented with the choice of either travelling with the collector or running away with the Spear: at one point in the game you have two chapters to choose from. This is where you make the choice.
My idea is to make a somewhat simple hack that utilizes gameplay elements in new ways. At the same time I try to make my hack decently challenging. My main focus will be on character balance and map design.
FE Map Creator:
Russel Clark - Mercenary (F)
Glenwing, Keks_Kreb - Assassin (F) hoodless
Black Mage, Temp, Eliwan - Halberdier (F) 2.0
Gabriel Knight - Hatless Mage (M)
Blind Archer, Archibald, BwdYeti, Skitty, Temp - Phantom battle animations
Lisandra_Brave, inkling, genocike - Pegasus Knight (M)
FE8 Quality of life patch:
Alusq: FE 2 Boss battle theme
CivilYoshi: Door of Destiny
Meilu: Concealed Four Seasons, Chrono Trigger: Unreleased Battle Theme
nyawenyye: Damn Again
Sme: Elder Princess Shroob, Vim Factory, At the Bottom of Night
Tamborrino: A Deadly Confrontation, Anthem of Valor, Imperialistic Thoughts, True Perseverance
Status screen/ background:
FE6-8 mug spreadsheet:
Serene’s Forest - prototype mugs
Assisting developer/ technical advisor:
Thank you for your attention.