The Dragonguy's hoard of stuff

drive with all my stuff: TheDragonGuy hoard - Google Drive (as of editing this in there are not a lot of things in here)

Yeah, every so often im gonna publish whatever insertable-in-gbafe things i make here, everything F2U/F2E unless specified otherwise.

Sword Great Lord Hector Map sprites

Standing

Great Lord (M) Hector-Sword{TheDragonGuy}-stand-1.png

Moving

Great Lord (M) Hector-Sword{TheDragonGuy}-walk-1.png

Had in mind the Great lord Hector Durandal animation made by Seliost1 when making it. Feedback is always appreciated.

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-Great lord Ephraim with staff map sprites

Standing:

Great Lord (M) Ephraim Lance {IS}-stand-1.png

Moving:

Great Lord (M) Ephraim Lance {IS}-stand-2.png

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Magic gargoyle battle animation:

Magic gargoyle GIF

It can be used in tandem with the vanilla gar/deathgoyle animations, but i use it as a magical variant of the deathgoyle called the “Doomgoyle”

download —> Magic Gargoyle - Google Drive

And here are the accompanying map sprites

standing:

Magic Goyle stand-1.png

moving:

Magic Goyle Move-1.png

(Use this one with the female sniper/King zephiel AP)

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demon king’s puch spell / ravager

demon punch gif

download place: Demon Punch - Google Drive

to this day i’m still surprised no one did this lol.

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Lance brigand map animations

standing:

Brigand (M) Lance {TheDragonGuy}-stand.png

Moving:

Brigand (M) Lance {TheDragonGuy}-walk.png

Kinda doubles as a “Shovel” brigand? who knows, Anyways, lance brigand battle animations in progress, and as at the moment of writing this, that animation also looks like he’s wielding a shovel, expect a still of it coming soon.

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Here’s the lance brigand still :D.

I plan to make it spin the spear mid jump to reverse grip the spear so the point (tip? an actual weapon expert please correct me on this) his the enemy unit instead of leaving it as is and looking just like a reskined axe animation.

As about the promotions, the lance brigand can promote into the raider (a lance berserker (basically a glass cannon halberdier)) or a wolf rider which is a mounted class that has good speed but lower strenght cap than an unmounted berserker or warrior (whether it’s weak againsnt horse slayer weapons is still being debated)

as always, feedback is appreciated.

(note: I won’t put stills into the google drive as when the battle animation is done you could just extract the first frame from it’s folder.)

1 Like

quick question, am i doing this the right way? i just noticed that i’ve never done pierce frames before, or even if im drawing this correctly? I think I backed myself into a corner.

Another question: Would it be better for the ranged crit to be the normal melee brigand cry animation then the throw or to try and adapt the normal hand axe crit?

lance brigand animations LETS GOOOOO

Lance-brig

Download link: Lance brigand - Google Drive

jokes aside, on the near future I may remake it or add an alt crit, but in the meantime, have this :stuck_out_tongue:

(I couldn’t do the spin to reverse grip, a sad day for reverse grip truthers)

3 Likes

you know what? I’ll try something interesting, very interesting. expect more info tomorrow.

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For pierce frames, the left half renders in front of the enemy. While the right part renders behind the enemy. So on the left half, you want to “cut out” the part that is piercing, and only have it on the right half. Also, it’s OK to have overlap between the two halves.

Example:

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Thanks for the explanation, when i’m done with the new animation i’m doing, I’ll update the lance brigand animation.

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Not so quick question, am I allowed to use a sprite sheet uploaded in the spriters resource from an already existing IP (in this case, castlevania) with me providing credits to both the company that owns said IP and the person that uploaded the sprite sheet to the spriters resource in order to make a GBAFE battle animation? how would credits work if I’m indeed allowed to publish said animation?

this will probably take more time than expected, but in the meantime have the still of the new animation that i’m doing:

Gaibon from Castlevania (the one from symphony of the night)

It’ll probably come with an accompanying monster locked spell

credits: original spritework made by Konami, sprite sheet uploaded to the spriters resource by elpegaso7, still made by me. If I’m not allowed tu put this on here, I’ll gladly take it down.

btw, is the pallete on the top right done correctly? this is the first time I do an animation that is not a reskin of a vanilla or a weapon swap.

1 Like

random item icon time :D.

New Piskel-1.png S-ish rank/lategame PRF/ naglfar-like enemy only light magic

New Piskel-1.png Tomery (probably an anima PRF)

pyro axe new Fire elemental hand axe

2 Likes