SHYUTERz PATCH & Animation

Wow, that’s one of those animations I tried to make, but gave up and discarded completely!
That’s not something I intend to make yet.

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Yes, sir.

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I’ll update SHYUTERz PATCH once this Duma and the
CSA / Demon Light and Naglfar I’m currently working on are completed.

イイネ!!! d(・ω・´*)

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Oh, you’re making a mistake in your writing.
It’s a woman, not a Guy(he).
Well, it doesn’t matter.
(^-^)(・・)

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Naglfar
Demon Light
I made this for those who want to use it in FE6 and FE7 as well.

ーーーーーーーーーーーーーーーーーーーーーーーーーーー

Dragon
Flametongue
I created a Breath animation for FE7 Fire Dragon Flametongue, and adjusted and modified the Dragon’s battle animation to fit it.

ーーーーーーーーーーーーーーーーーーーーーーーーーーー

With Effect
I did my best to add a fire effect to Myrrh’s breath animation.

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You can find out how to port the sound effects here (FE8).

The basics are

Song table

Song Header (Song Track)

Song porting from another game

Porting selected songs

Back to Song Header (Song Track)

Priority is changed to 14 and Reverb is changed to 0

In the song table, change the Priority(Player Type) to “00060006=Low (SFX)”.

If you test it and there are no problems, you’re done.

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Amazing porting job as always, @SHYUTERz! I’ve added them to the repository.

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Thank you too, for always adding my animations to the repository!
I’m currently working on a GBA-style adaptation of this animation.
アイビーム

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Woah! If there’s ever been an animation worthy of a GBA final boss, this has gotta be the best one!

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This is still only the animation of the eyebeam.
I also plan to make some other tentacle attack motions, death events and Duma transformation animations.

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CSA Animation Test ; JPN-16
CSA Animation Test ; JPN-18
CSA Animation Test ; JPN-17
CSA Animation Test ; JPN-34
CSA Animation Test ; JPN-21
CSA Animation Test ; JPN-22
CSA Animation Test ; JPN-15
CSA Animation Test ; JPN-32
Alpha版

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I know this was a bit ago, but would it be possible to recolor excalibur to be yellow? I had an idea to make a “dawncalibur” so theres a excalibur for each magic type

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Is that a custom spell, or is it ripped from another game? Either way; looks awesome!

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Thanks for the message and ideas!
I also came up with the Destructo Disc for Krillin’s special move in Dragon Ball and was thinking of recoloring it to yellow, so I’ll work on it as soon as Duma is finished.

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This is Custom Animation.
It’s for me to recreate Duma in my CSA.
I only used this one image for this Duma move.
Move
Magic patches have a lot of limitations, so it’s difficult to create large, heavily drawn animations.
So we’ll do our best!

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I would definitely use that. I use Wave Cannon as a Kamehameha, and I enlarged it to make a Super Kamehameha as well. Also turned it purple for a Galick Gun, and I’m thinking about doing a yellow/orange recolor for Final Flash.

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That would be great!
What kind of Spell Animation is Wave Cannon? I’d like to see it.

I believe it’s from Final Fantasy V and was ripped by a user named St Jack.

Spell

I don’t know how to make these GIFs, but here are the two edits I did for it:
Super Kamehameha
Galick Gun

I got the idea from the Dread Fighter class’ magic crit animation, which uses their hands sort of like the Kamehameha stance (I removed the rune thing from the animation too, let me know if you want it for your own developing/testing purposes).

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I see! That’s Good.
I think it’s a good idea to use Final Fantasy 5’s animation to recreate Dragon Ball’s special moves.

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