Show Custom Spell Animation on map?

Hi there,
I’ve coded a custom Spell that I like to show on map during a certain scene, now I wonder how to do it. The Event Guide says to ASMC the spell offset, but since I inserted mine via FEditor I have no idea where the offset is. Yeah, I’m kinda clueless about the hole topic since I never touched CSAs in general.

i’d say reinsert your spell and look in an hex editor , feditor should have inserted it at the end of the rom iirc

Make a copy of your rom right before inserting the spell anim, then compare the before/after roms using your hex editor. The only difference should be the spell anim’s presence, so you’ll be able to find its location easily.