Random Hacks by Blazer & Ryrumeli

#1

I have a few things that Blazer and other people(Ryrumeli) made for me a while ago but I forgot existed. I don’t think he’ll mind if I share what he’s done either. Possibly even some of this can be expanded upon in the future or something, I don’t know. Note: these all are for FE7(not sure how easily ported they are), and all of these hacks can work in conjuncture with each other(I’m using all of them).

Knight Ward Hack - Blazer
This makes item 0xBE into a knight ward(passively gives +2 def/res to the holder without being equipped).
Character Changer Hack - Blazer
This hack changes one character slot into another effectively, while changing their inventory(with the exception of item 5). It’s possible to use this to change a character into their own slot but change their inventory. (Ex: Eliwood has an iron sword one chapter, and the next his iron sword is gone and he has a steel sword and a rapier.)
Special Weapon Bonus Hack - Blazer
What this does is grant a passive bonus to units when they have specific weapons equipped(the same bonuses you could get from S rank bonuses). I’ve included the NM Module for it as well, it’s defaulted at 0xD0CCBC, but it should be changed to wherever you put the table.
Variable Effectiveness Hack - Blazer
This hack makes the second “UNKNOWN” in the item editor into a weapon effectiveness variable. The notes spell out what it does, but having a default of 0 will keep the effectiveness at x2(what it originally is).
AS Changer Hack - Ryru
This was made by Ryrumeli before his computer… you all know the story.
It changes the AS formula to calculate based off of both Strength and Con(Str+Con)/2. I don’t have any notes or souce for this one though, I apologize.

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Resource Directory
[EA] [WIP] A Guide To Inserting Everything Through EA
Crazycolorz5's Dump of ASM Crap
Nils/Ninian character split?
#2

I’m very curious about the passive bonus of the Knight Ward and Special Weapon Bonus. The AS Changer is fairly trivial once you know [exactly where and how the game calculates AS][1].
[1]: [FE7] Charting the Battle Stat Computations

#3

I think all of the sources I have are in those .zip folders, let me know if anything is missing.

#4

This one’s piqued my interest. So if I’m reading this correctly, could you use this to replicate the Ninian/Nils switch, where one character leaves and then another characters takes over with the same stats/weapon levels/etc?

#5

Yeah you can do that with this. :o

#6

Okay, I ported the Character Changing hacks to FE8. I don’t think they’ll work on the first run(nothing ever does)
[fe8][1]
[fe8 source][2]
[edited Notes/instructions][3]
[fe8 with no item change][4]
[fe8 with no item change source][5]
[1]:https://dl.dropboxusercontent.com/u/92273434/FE%20Hacking%2C%20Public%20Files/Character%20Changing%20Hack_FE8/Character%20Changing%20Hack_fe8.dmp
[2]:https://dl.dropboxusercontent.com/u/92273434/FE%20Hacking%2C%20Public%20Files/Character%20Changing%20Hack_FE8/Character%20Changing%20Hack_fe8.asm
[3]:https://dl.dropboxusercontent.com/u/92273434/FE%20Hacking%2C%20Public%20Files/Character%20Changing%20Hack_FE8/Notes.txt
[4]:https://dl.dropboxusercontent.com/u/92273434/FE%20Hacking%2C%20Public%20Files/Character%20Changing%20Hack_FE8/Character%20Changing%20Hack%20With%20No%20Item%20Change_fe8.dmp
[5]:https://dl.dropboxusercontent.com/u/92273434/FE%20Hacking%2C%20Public%20Files/Character%20Changing%20Hack_FE8/Character%20Changing%20Hack%20With%20No%20Item%20Change_fe8.asm

By the way, did you test the original Character Changer? It doesn’t seem like it should work as Blazer treated a 1-aligned array(the character data) as if it should be 0-aligned.

This probably won’t work until I come back and edit something, FYI.

Resource Directory
#7

and all of these hacks can work in conjuncture with each other(I’m using all of them).

yeah I’ve tested them, idk maybe he got lucky?

#8

Whoa I can’t believe I missed this.
It’s beautiful, I really needed it!
Gotta be testing this soon

#9

Erm, I’m pretty confident that this does not work yet. But I can take another look over it if you think you’ll need it?

#10

Yeah, I really need this. I’ve some concepts that only work with this code.
And, I also need this to fix the autocursor in Shiori Mode.