What parches I should install?
But this will do the 3 lords can they seize the gates and thrones?
Yes, you can make any character be able to seize with that patch.
One more answer that was of help.
I have a new question, Exist a patch that affords the use of distinct text bubble type?
How do I get the player to make mandatory moves? I tried to see how it does Vanilla but I don’t understand, can they help me please?
I have a new problem, how I can give a item to unit and not appearce the bubble the “you get item x”?
There is a patch for it: Add Event: SilentGiveItem. Install the patch, and that should unlock a command that allows you to give items without being notified.
Hey thanks that will be of very much help
I am not certain, but most UI stuff is generally TSA which really just means annoying to edit.
Luckily Snek came out with a tool to make it easier recently.
And Pikmin has this tutorial on the general process, though he did it for custom battle frames, not custom text boxes.
Hope that helps.
Tequila’s Text Engine Rework comes with a new text bubble type, I imagine it’d be a good framework to use for further ones.
for the third question, this is the answer more similar, but I have a question about it and is how I could insert it using FEBuilder?
Use the EA installer under advanced editors.
I tried do it with another ASM, but I not understand how do it correctly.
Some asm can be easily inserted via febuilder & some cannot. It’s based on if it is dependent on other non-vanilla code or not. For example, I wrote a patch called “PreBattleTable” months ago that nobody can use because it requires an update to the SkillSystems patch that hasn’t happened yet. You can use it in a buildfile, but not febuilder unless you run a custom build of skillsys.
If the hack you are installing is easily compatible, then it can be made into a patch or installed by simply opening the Installer.event with febuilder.
Please share additional details on any error messages you get if you are having trouble.
Well I tried install it and I believe I could do, but when I try use is confuse the according to create maybe I have to use @ instead of [] (in FEBuilder) but if I try write some one how is:
@80@2A@3 FEB take it how [0x0080][0x002A][A] and not put the box text with the box type text what I wish, the creator is not very clarificent
now another question, how I could check the turns later of ocurred somthing? I have done the “always check” (or something so) and the flag that active this. But I don’t know how to do the event.
And one more question, Anybody knows how to set a conversation event for any character talk with a specific?
Example:
Any->“Lyn” (Something like this.)
Put in “0” for “any”
Ok, I’m going to try this.
Hey people, exist any way of doing the world map nodes smaller and works?