I recently had a question regarding the hacking, modding and translation of non-gba FE games. I’m VERY new to the community, so please forgive me for wasting your time if I am missing something obvious.
It seems that the vast majority of FE games have been originally coded in ridiculous ways, and cannot be easily modified without a host of errors popping up. According to that recent Vice article, it took around 20 years of failed attempts to translate FE 5, and an entire year for coding geniuses to get Project Exile in a playable state (and that was just in English).
Given this extreme difficulty, I was wondering why we aren’t trying one or both of two alternatives:
- Extracting what we can from the original game, recreating what we can’t, and peacing it together in SRPG studios.
2. Learning Japanese instead of waiting for translation patches
This may also sound extremely roundabout for everyone to learn a foreign language to play the original version of a game that may be remade or translated by someone else in a few years. However, the fact that we are modding, translating, and emulating in the first place is already a testament to how far we are willing to go to be able to play these games. As for me, I’m already teaching myself Japanese for free with Duolingo, and I don’t have a community to back me up.
Anyway, I hope some people find this question helpful.
As much as I wish people would speak to me honestly and not hold back if they have anything “negative” or “rude” to say, I would like to request that we keep the comments “civil”. Otherwise, someone with admin rights might shut down this thread and then nobody else will be able to answer this question.