Hi there. Last night, I was playing around with FEditor with my FE7 ROM when I realized that the text I was inserting wasn’t being read after text code 0x086C. I’ve fiddled around with the program (inserting it into a clean ROM, allocating free space before inserting, etc.), but it simply won’t go past this text code.
So, I went to insert it via Emblem Magic. I know every text entry would start with Text of 0xblank, but I’d be willing to spend a couple of days deleting all of them. However, I get two errors. 1: The text editor doesn’t recognize the text code [G], so I’d need to find the alternative to use. 2: I get the error “System.String.Substring: startindex cannot be larger than length of string. Parameter name: startindex”, an error I don’t understand.
So, I looked on FEU and found the Text Processor by circleseverywhere. So, I downloaded the .exe and dragged my text file into it and got this error:
"Traceback (most recent call last):
File “textprocess_v2.py”, line 136, in
File “textprocess_v2.py”, line 86, in main
File “textprocess_v2.py”, line 55, in assemble
File “c:\users\bovie_000\appdata\local\programs\python\python35-32\lib\encodings\cp1252.py”, line 23, in decode
UnicodeDecodeError: ‘charmap’ codec can’t decode byte 0x9d in position 3011: character maps to ".
I was going to try and find position 3011, but it doesn’t seem to be the line number and there’s no way I can find the 3011th character.
So, I have three errors for three different programs: FEditor won’t insert any text codes past 0x086C, Emblem Magic gives me errors for the [G] textcode and gives me “System.String.Substring” errors, and the Text Processor gives me the above error. If anybody had any ideas, that would be appreciated. If not, I have a time-consuming alternative in mind, so it’s not a big deal.
BTW, here’s the text file: https://www.dropbox.com/s/5p9y4aotc91ok3k/Game%20Script.txt?dl=0