Problem with a spell animation that stops the music battle

Hello, i’ve met a problem with the spell animation that stops the music i took the Odyssey animation from Queen sword hack rom and imported into FE8 original GBA and it stops the music when i go into battle. any solutions maybe please ? i exported and imported it with FE Builder i’m kind beginner so help as much as you can if you can thanks…

I’m not sure about the “Odyssey” animation, but usually if an animation stops the battle music, it’s because it’s using a sound effect that doesn’t exist in FE8. You could cross reference the sound effects in the animation script with the sound effect editor(I forgot what it’s called) in FEBuilder to find out.

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Thanks a lot, sir it was this love ya.

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