For the past two weeks, we’ve been in the planning stages for a new community project: a forum hack like the old Tactics Universe days, with an emphasis on a lot of new tech that’s been released since, such as AoE magic, dismount, three-way promotions, and several more innovations.
Mirroring the radically-changed state of what was original FE8, the game’s story takes place in a world that has suddenly changed overnight, resulting in formerly familiar landscapes rendered alien, some naions collapsing and others rising, and people and animals turning into mutants and beasts.
The project (originally Project 22, working title “Starfall”) is set to be developed over the next two months, releasing in April. We’re currently looking for more unit submissions to help fill the roster of playable units while we’re still early in planning/development. We’d also welcome any additional help with the chapter production process!
Note that we plan on giving preference to submissions by those who help directly with the project’s development; if you wish to see your character in the game, the best way to guarantee a spot is to read the documents linked below, and to join us in the FEU discord and sign up to help create chapters for the hack.
You can find the submission form here.
PLEASE NOTE: We may not use every idea or submission. It is critical you read the plot document to get an understanding of the world and story so you can make an informed submission.
You can view plot and lore details here.
(NOTE: the language part at the end of the plot/lore document is not required reading and the optimal way of experiencing it for most people will be to scroll past the linguistics stuff and read only the flavour paragraphs. We don’t have to 100% adhere to these sounds and words; they’re only food for inspiration.)
You can view the class setup here.
Note: We may not use every idea or submission. Priority is given to direct contributors and ideas that best fit with the needs of the gameplay/story.
Thank you in advance for your submissions, and we hope you’ll join us to help see the project to fruition. If not, you can look forward to playing the project yourself come April!
Most of this post was brought to you by @Xilirite, but I’d like to add an extra note: I, as well as the various development heads (mostly Xil and @Mystic), have final creative control on everything that ends up in the game. Esthetics, writing, gameplay, everything. I will not accept a scenario where someone submits something and then retracts permission to use it. This especially applies for post-1.0 development as I intend to go back and polish everything, because while my first priority will be making the deadline, making a polished game is important to me.
By the way: want to contribute something other than units? Sprites, maps, music, a chapter? Join the FEU Discord server and head over to the #community_project channel to catch up on where the various aspects of the project are and find out how you can help!