worked on a repalette for @VelvetKitsune zeke merc battle animation. added the gun because i wanted to make dante from devil may cry lol it uses frames from toacazo’s swordmaster rutger’s gun, vanilla merc, rogue and lyn as well as my vergil. the dodge is using frames from team salvaged’s merc too. for the gun crit, it uses frames from @redbean matthew assasin. credit to each listed. i will eventually make a battle animation with two guns for ebony and ivory at one point. i need to figure out how to make a dual gun like how he does so in dmc4.
worked on edits to these battle animations by @RedBean and @Sphealnuke as i fused both of the bernadetta’s bow animations together and added a magic axe to the juggernaut. credit to each for their respective battle animations.
fixed @SurfingKyogre knight lord roy’s dodge as it looked weird on the repo. this is mostly the outdated binding blade battle animation as well as apolo15 master eliwood’s durandal dodge. note the durandal is slightly over the oam limit but it should be fine as i had little issue with animations being slightly over the limit. i did it with the fellbeast knight by nuramon and had the result.
another random still using both of @SteamingTofu and @RedBean lyns. i opted for the vanilla swordmaster hair as i wanted to give her the visor over her eyes. did you know that visors are hard? anywho, credit to each respectively.
worked on a little edit to xxxdrama’s ike using the aura from megaman zero’s fenrir. credit to xxxdrama for the vanguard ike. one more thing to my random still thingy.
a little edit for @marlon0024 mark as i used frames from @Jj09 mark. i had to edit extra frames but it was straightforward. credit to each of them respectively.
i went and fixed these as their piercing frames were offset. credit to ngo for the ike and me for the repal. also i fixed the piercing frames for @Ranko lord ike as well. let me show them in another reply
Hey thank you, ya i always thought the cropped sword or something on the frames was something on purpose in the original animation from ngo. To mimick the blade inside the foe or something. Anyways looks better now. At some point might redo the ragnell sword and the regular blade. It was the last pass of edits i did for the anim and was already getting burnt on it so kinda zerged it.
worked on a magic dagger for @DerTheVaporeon and @Pikmin1211 master ninja by fusing the dagger onto the sword animation. credit to them for this banger.
Worked on an axe and handaxe for this wolf girl that @UltraFenix did for @DarkSlayer credit to ultrafenix for the wolf girl Merc and credit to princesskilvas for the axe and handaxe edit to the vanilla fe7/8 merc