Embrace of the Fog, also known as Tweed-Emblem, is a community-input, roguelite-styled adventure. Summon allies at random, empower them at your base, then journey through 3 acts of epic battles, strange events, and powerful bosses!
This project is defined as a community-input project, which is an experimental format somewhere between a full-on community project and a solo effort. The community (i.e., you!) pitches ideas for playable characters, items, events, and maps, and the Dev Team uses those ideas to build the game! This keeps a focused, centralized development team who can keep up a steady work pace, while engaging the community by having them contribute in a fun way (who doesnāt like being an idea person?).
Below is a download link to a stable version of the game. You can just download, unzip (use Winrar or 7Zip) double click the ādouble click to play fileā, and enjoy the game!
November 7, 2024 EXE Build (Version 1.3) - EotF_EXE.zip - Google Drive
Game Summary
The game follows a very light and fragmented story. A woman wakes up alone in a mansion surrounded by a dense fog, and must find her way out ofā¦ wherever this realm is.
At the base, the player is able to summon new permanent allies, upgrade allies permanently, read up on lore, unlock new game systems, and more! Once ready, the player can then embark on their journey, selecting any 4 allies they own as their starting team.
Each room will give you 3 choices. You must pick one of them to proceed. Many of these choices will be standard FE-styled fights (though smaller in scale) that will grant EXP, Items, and Currencies. You may also encounter Camps, where you can heal and summon new temporary allies, Shops, to purchase items, and Events, where anything goes!
The game currently consists of 3 Acts, each one of which is 15 rooms long (or 10, on short mode!). At the end of each act, you will face a trial and boss fight. See if the team youāve built can take on the danger of the fog!
Features
- Over 240 unique characters, and counting!
- 80+ different maps, also counting!
- 3 Acts to test your mettle against, plus other surprises
- A free-roaming base camp
- Permanent upgrade systems for characters, systems, and more
- A unique āSupportā system, where you can call in aid to escape battles, remove enemies, and more
- Short Mode, for those who want a quicker runtime
- A story, technically
How to Play
There are 2 ways to play the game currently.
- Download or Clone the GitLab version and run it using your own Lex Talionis installation.
- Download the EXE version, and just run the file. This version will not always be up-to-date.
The GitLab is for the project files. Simply boot up the Lex Talionis Editor and load up the Project Folder from wherever you cloned/downloaded it.
If you need help with setup of the engine, please refer to the following guide and ask for help on the Lex Talionis Discord server!
How to Contribute
Submissions are closed at this time. Romhack and Fangame creators seeking a collab may still be able to have their characters represented in the game (reach out to me directly).
Thos seeking a crossover, here are submission guidelines:
The following are required:
*Character Name
*Stat trends (ex. High Strength, Low Speed, no numbers needed)
*Growth Trends
*Unpromoted Class (1 weapon only, weapon type must be: Sword, Lance, Axe, Bow, Anima, Light, Dark, Staff, Knife, Stone)
*Promoted Class (2 weapons max)
*Gender (only really used for map sprites so just need to know if considered Female)
*Portrait (If you provide a portrait, you must mention who to credit, even if itās you!)
*Affinity (optional, any of: Fire, Ice, Wind, Thunder, Light, Dark, Anima, Water, Earth, Null)
Additionally, you have 5 points to spend on extra stuff for your unit. The prices are as follows:
*Skills (1 point per skill unless highly complex)
*Negative Skills (Free, but do not count for ānegative pointsā)
*Item (1 point. Can be a normal item, new item, or PRF. Weapons, Items, Accessories all valid.)
*Additional Weapon Ranks (1 point each)
*Elevate base weapon rank (1 Point per rank)
*Mixed range of any flavor on anything (+1 point to the weapon or skill it is on. Example: 1-2 Javelin. If on a skill, must include a restriction, ex. only when below 25% HP).
*Summoning (+1 cost to the associated skill or item)
*Multi Items (1 point per child item)
*Higher than default Movement (+1 per Move)
OTHER NOTES
*No official FE characters
*You can only submit a character/OC you own
*You MUST list which weapon types each class uses, even if the class is a vanilla class
*You must also specify the tags (Cavalry, Armor, Flier, Wyvern, Dragon, Infantry, Beast, etc.) if a non-vanilla class
*If no weapons are provided, you will be given an Iron equivalent at no cost
*No unlimited healing (like regen/turn). Healing limited by breakable items or charges/map are allowed, but will be scrutinized for balance
*Distant/Close Counter are banned
*Unlimited refreshing is banned
*Characters have supports where they speak to the MC. They have 3 of these conversations. Please reach out to me with any assistance needed when writing these, or if you would like the Dev team to write them.
Credits
Dev Team
- Lord_Tweed
- RandomWizard
- BigMood/SigmaRaven
- Rasta
Asset and submission credits are included in the credits.txt file in the Gitlab. If there is anything missing, please let me know!
All assets used in this project are either from the Graphics Repository, or submitted by their original owners and used with their permission. If you see anything that violates submission guidelines or that otherwise breaks any rules, please report it to Lord_Tweed!
Screenshots
Other Materials
We have a Tier List maker, if you want to play around with that. It will be updated periodically.
https://tiermaker.com/create/embrace-of-the-fog-16013037
Advanced Users only
The GitLab hosts the most recent version of the game files. *This version runs on its own version of the Lex Talionis engine. Ask around on the Discord for information on how to set up the developer engine version of EotF.
Latest Build - LordTweed / Tweeds_Roguelite Ā· GitLab