How exactly do you make unbreakable weapons?
Assuming you’re using febuilder, just click the “unbreakable” checkbox for that weapon in the item editor.
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If you happen to want all items to be infinite use (fe8):
#include "eastdlib.event"
ALIGN 4
GetItemAttributesWithUnbreakable:
BYTE $89 $00 $03 $48 $00 $68 $09 $18 $88 $68 $08 $21 $08 $43 $70 $47 $80 $75 $01 $08
PUSH
ORG $16B06
SHORT $E003 // items always have the unbreakable bitflag
ORG $17574
jumpToHack(GetItemAttributesWithUnbreakable)
POP