I’m making an FE7 romhack. At one point, the player has the option to take a certain series of actions which cause a flag to be turned on. Later on, I want one of two events to be called (from within a chapter’s end event) depending on whether or not the flag is on. How do I do this?
(I’m working with FEBuilderGBA for this project. I know there’s an easy way to do this with conversations, but I want the flag to affect more than just dialogue.)