How do you put in a Warp Event?

I’m on the 2nd Chapter of my Rom Hack and I’m trying to get the Main Villain to appear through a warping event, what am I supposed to do?

1 Like

There’s a good workaround. Spawn him outside the map. Then make him move via a warp to the point you need him in.

Unless I’m mistaken, I thought that’s what Vanilla does too? At least, that’s how I handle warping events.

There’s an event for using the warp command in FEBuilder, I’m pretty sure. If you’re doing build files, it’s a block of code.

1 Like