I think the banned characters are handled via an array somewhere
The Matthew text thing is probably some hardcoded thing with the chapter index if it’s not events(I’m assuming you assembled custom events for ch8 already)
Em…PM me on skype if you want
As far as I know, this is controlled by Event IDs.
I discovered this by using the 0x6A ID, which is used to determine if ch. 13x was played or not, after that ID being triggered, the next Ch. Merlinus will talk in the preparation screen.
At least that’s what happened when I used that ID after the Ch. 15, probably there will be other factors.