Hey buddy, I’d like to ask if each character can have their own unique color scheme?
Right now nobody has a unique palette. The characters will get them in the future, but they aren’t a high priority right now.
it says file not found when i click the download
Fixed - I forgot to capitalise the O in “of” in the file name…
Sorry about that.
it happens. who knew that missing capitalization can cause such an issue.
I may as well make a quick progress report, being the day that it is. Happy Valentine’s Day.
Early drafts of Act 3 have begun. I’ve started to write some dialogue and have the first drafts of the chapter maps ready. There’s a lot more work to go in terms of adding extra characters and at least adequately balancing their join times. There’s not that much to screenshot, but have a few placeholder scenes, at least. All are subject to change.
The to-do list is lengthy: beyond actually finishing Act 3 I want to at some point:
- Go back and implement a gaiden for each story arc - I have the locations already planned out.
- Replace the vanilla GUI with something else wherever possible.
- Finalise the roster, both of canon Fire Emblem characters and random summons. I currently have 77/100 random units pencilled in, but only 42/100 are implemented, so are largely subject to change.
- Give every character a portrait, CG, palette, and/or voice clip as appropriate.
- Consider whether or not to properly have skills (they’d be largely Jugdral-style, no skill inflation here) and other such balancing decisions
- Add in more thematically appropriate music - ideally every continent would only have tracks playing in the relevant games.
- Update the story outline: things have changed a bit since the original draft. No sweeping rewrites: that’s a good way to never reach the finish line.
- Account for playable character deaths entirely: this likely won’t happen for a very long time and zombies in the dialogue and/or extensive game over conditions will remain for a while.
Any or none of these may appear in the next update. The ideal release date will be around the next FEE3, but I made the mistake of promising that last time, resulting in a buggy mess. So no promises. I have no doubt I forgot something writing that to-do, but it’s something that needs writing down: I have an awful lot of work if I want to reach that finish line. Such is the way in romhacking.
Just finished the 12th chapter yesterday. Had a good time of it playing on normal.
I rolled 5 flyers then they rolled the game lmao.
Story was a little more serious than I was expecting which was fun. All the village comments being people wildly misunderstanding or suffering under the whims of a completely ridiculous scenario was cool.
Keep up the good work.