There is a way to access the FE6 end event, I condensed it into a hidden content since it’s a bit tangential to the thread lol
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This probably won’t help anyone sane, that is to say anyone who is wise enough to not hack FE6, but you can access the FE6 end events using builder’s debugger.
- If you double click on the event history log while the Epilogue is running, or
- In the event tab if you double click on the “Currently running event” section.
It IS a little finicky, [Par for the course for FE6] since the event isn’t always picked up by the debugger, but on a fresh load of the epilogue it picks it up consistently and the event can be edited.
I haven’t tested the limits of editing the ending before it breaks, but it seems relatively stable.


