Fire Emblem - Doubled or Nothing (8/? Chapters, FE8U)

“When everyone’s a slow little baby, no one is”
-Ghandi or something

I’ve never liked designing armor knights. The idea of a unit who is exclusively valuable for defense has never appealed to me. On top of that, their speed is usually miserable, leaving them open to double attacks (even in FE7, a game with notoriously slow enemies, Wallace will never double and sometimes even eat a double himself.) Recently, I decided to face my fears. I would design more slow units.
speebdoubled

Ok, I may have gone too far.

title

Fire Emblem: Doubled or Nothing is a short, somewhat challenging FE8 hack where all player units have 0 speed, with no chance of naturally gaining more. As all enemies have at least 4 AS, you are consistently getting doubled for the entire game. Not all hope is lost, however, as you have your wit, your grit, and a wacky grab bag of comically absurd tools.

Work through maps that increase in complexity while still building off of each other in unique ways, and do with your choice between the original design of Hard Mode and the toned down difficulty of Normal Mode.
ballistaballista3
ballista2ballista4

Features
  • Tons of new items. A large majority of the currently 12 playable units get tons of new toys to play with. Many of these are speed-related, but not all of them.
    knavekniferesire
    omenstatquicksword

  • Similarly to my previous custom hack, Bases and Bandits, Doubled has passive stat boosts that incur penalties in addition to their expected buffs. Here, however, they all focus on speed.
    brittle ring

  • The guide feature now provides hints! After the preps of each map, you get a new entry in the guide talking specifically about the current chapter. These hints are far from required, but they’re there for those who need or want them.
    hints

  • Bond supports reward reliability boosts for good positioning. They cannot be built past their initial level, but in exchange are given to a large portion of the game’s cast.
    support

  • You’re able to switch the difficulty at the start of each map past Chapter 2! Unlike modern FE, this is a two-way street. Play how you want!
    difficulty

  • Almost all of the map and boss themes were made specifically for this hack, with one or two having been made before I started on development. If you want to use any of them, they’re in my music thread. The one exception to this is Unsure Journey (Chapter 7’s map theme), which is an original song made for this hack specifically.

Story

Currently, the story is extremely barebone, not much more than one or two events early in the game. It’ll likely become more substantial going forward.

KNOWN ISSUES:

  • Promotions DO NOT have remotely balance stat gains. This is because the Master Seal is located in C8, the last playable map as of right now.
  • Chapter 8 hasn’t been tested very much.
Download Here!

Download Patch (FE8U)

Discord

Join here :flushed:

25 Likes

Puzon

3 Likes

yea and what you gonna do

3 Likes

Nothing, just Puzon

2 Likes

very cool and challenge hack

2 Likes

Pokemon conquest music on the first map. Instant best hack.

2 Likes

Doubled or Nothing has been updated to include an (almost) fully custom menu. Just like the stat screen, it uses a whole bunch of different elements from the Unova Pokémon games! Huge thanks to @Pikmin1211 for tons of help on some of the more technical aspects.
titleepicgameing
fileselectdiff

8 Likes

just pushed out a hotfix, now the strong pegasus in c2 doesn’t drop her short spear. must have clicked droppable item by mistake at some point :stuck_out_tongue:

2 Likes

Welp, too bad, i already beat all the patch, and now i have a short spear for the next chapters. >:]

2 Likes

damn :frowning:

2 Likes

New update, Chapter 8 is still a WIP. Just wanted to fix some balance things now.

  • Omen received +5 uses. Won’t break so easily now.
  • Most characters got their growth rates nerfed, particularly in strength.
  • Deadwood (C7 time limit boss’s theme) now loops. It doesn’t loop well, but it loops.

Fuck i somehow made iron sword a lance im such a clown

6 Likes

fixed

New patch, thanks to @Xilirite for the feedback!

  • Chapter 5 has been made far less punishing. The hero squadron starts lower, the pegasi are farther away, the druid has been significantly toned down, and a few other changes.
  • Chapter 4’s armor knight is easier to deal with.
1 Like

im not going to release a new patch until chapter 8 is playable, but here’s an update.

  • Currently in the process of toning down chapter 7. It was supposed to be a hard map, but the map in the current public version is borderline unfair. This also includes telling the player that the lower village is not required by any means.
    reward

  • Chapter 8 officially has an actual map instead of just a drawn draft, thanks to RandomWizard! It’s a cave map with two new units.
    image

  • Actual eventing! I know, spooky. It’s been a fun challenge in all honesty.

Overall just glad to have motivation back.

6 Likes

In my map, which is epic,

3 Likes

Starting from the next version, you’ll be able to switch the difficulty at the start of each map, whether that be from Hard to Normal or from Normal to Hard. This option will apply to any map past Chapter 2.
difficulty

3 Likes

NEW UPDATE!

  • Chapter 8 is out, featuring two new (unportraited) units! Not super extensively tested rn, but it shouldn’t be too hard.
  • Chapter 7 is far less difficult.
  • Difficulty switching added! Now you can play at whatever difficulty you want on whatever map you want.
  • Many songs are a bit quieter now.
  • Enemies have been nerfed overall. Particularly, Archer, Sellsword, and Myrmidon have all received -1 base speed.
  • Dying Blaze has 3 more uses and monster effectiveness.

Also, we have a discord, accessible in the main post.

New Patch! This one features some adjustments to C6 to spread out the difficulty a bit more, in addition to nerfing enemies and actually custom promos. Kiwi’s animations are a bit incomplete.
halb
silverasshole

2 Likes

you made this so archers would have value

1 Like