Hi everyone this is my new reskin I’m working on.
I had told people that I had to leave the FE Community for the cooking academy but due to COVID they have postponed the opening, so I have decided that in the meantime I will start working on this small project.
This project was originally supposed to be a sequel of The Royal Army, but then I decided to create a new story.
This is a FE 8 reskin.
I used google translate to create the dialogs, so if you find any errors please let me know.
The story and the gameplay is 100% complete and tested
The story continuum that is currently being created has been added.
The DLC currently has 14 chapters fully tested in both normal and hard mode.
Each character plays an important role in the story, so their death will lead to a Game Over.
Some qualities of life have been implemented, play to find out.
Story:
First Part: The story is very simple and follows the events of the fall of Renais.
With the destruction of the kingdom, the last bastion of resistance against the empire has fallen and now the emperor rules over the whole world.
Hoping to make his two sons escape, King Fado sacrifices himself, but all this is useless because the two are catch by the enemies during their escape and Eirika is kidnapped.
Eirika’s choice allows Ephraim and some soldiers of the kingdom to be able to escape.
The main story begins a month after these events.
Prince Ephraim will have to fight to find the strength needed to save his sister from the emperor and rebuild his kingdom.
**DLC: **
Interlude:
After managing to defeat the final enemy, Ephraim and his companions are preparing to return to their normal life, but during their return to Renais something terrible happens to our heroes.
Ephraim awakens in a mysterious place called the Tower of Valni.
In that place he will have to fight to pass the tests of the tower and find his friends again.
But why is he in that place?
And what happened to him and his friends on their return trip?
Graphic Changes: To fit the story, 24+14(DLC) new maps were created, completely new and tested.
Balance: The mod completely changes the balance of the game, so forget about the old balance of FE 8.
The triangle of weapons has been expanded and changed:
The base bonus for physical weapons will be: ±2 DEF ±10% Hit-Avo.
The magic bonus will be: ± 15% Hit-Avo
The distance bonus will be: ±10% Hit-Avo.
These are the Weapon Tringle expansions:
Anima strong Swords, Swords strong Dark, Dark strong Axes, Axes strong Light, Light strong Spears.
The bows will be weak against all types of magic, Dirks strong Spears, Axes strong Dirks, Dirks strong Anima, Dark strong Dirks
DLC:
In the tower, most of the enemy weapons will allow you to double the weapon bonus to your advantage or disadvantage.
Weapons:
Swords: Very fast and accurate.
Iron Sword: HIT 90 POW 5 WGT 4 CRT 0
Lance: Very balanced between attack and defense.
Iron Lance: HIT 85 POW 7 WGT 7 CRT 0
Axes: Very strong but with poor accuracy.
Iron Axe: HIT 80 POW 9 WGT 10 CRT 0
Bows: Excellent accuracy and good damage but are very heavy.
Iron Bow: HIT 100 POW 8 WGT 8 CRT 0
Anima: Very useful in any situation.
Fire: HIT 80 POW 6 WGT 3 CRT 0
Dark: Very powerful but with poor accuracy
Flux: HIT 80 POW 10 WGT 5 CRT 0
Light: They strike from far away and have a good critical chance.
Lightning: HIT 80 POW 4 WGT 2 CRT 15
Ballista and Long Tomes: They will have 8 uses.
The ballista will have an attack range of 15 but will be less powerful.
Long tomes can be used by your characters.
DLC:
Invert Weapons: Reverse and double the weapon bonus.
Ghoul Weapons: Only available in the secret tower shop. They will have no additional costs.
Hero Weapons: Usable by characters from another world.
They will have different effects in battle, use them as best you can.
Terrain Bonus: Each terrain will now give you different bonuses and Gate and Thrones will give better bonuses to bosses to make them real enemies.
DLC: There will be few maps that allow you to have a terrain bonus, use the doubled weapon triangle bonus to win battles.
Classes: Statistics have been better balanced and are now much more differentiated.
Some classes will carry different weapons and some new classes have been added.
Each class will have a specific skill.
Promoted classes will have two skills.
Characters: The characters have been recolored and their behavior has been modified to fit the story, also some will have different classes and stats, same thing for the bosses and the enemies.
Each character will start with his innate ability, plus another class ability and later with the promotion he will be able to get a third ability, same thing for the enemies.
Level up Bonus: ALL Characters and Enemies: HP 60% STR 30% SKL 40% SPD 40% DEF 30% RES 30% LCK 45%
Ephraim: HP 65% STR 35% SKL 45% SPD 45% DEF 35% RES 35% LCK 50%
Duessel: HP 70% STR 40% SKL 50% SPD 50% DEF 40% RES 40% LCK 55%
Myrrh: HP 110% STR 50% SKL 35% SPD 35% DEF 60% RES 60% LCK 40%
Fae: HP 130% STR 40% SKL 60% SPD 60% DEF 35% RES 35% LCK 50%
Characters
Ephraim: The prince of Renais is the protagonist of this story.
He is cold and detached and fights to save his sister.
Story: Level 1 Stats: HP 23 STR 8 SKL 5 SPD 8 DEF 8 RES 5 MOV 5
Class: Lord Weapons. Swords and Lances.
Skills: Luna: Halves the target’s physical defense (Skill%)
Charisma: All allies within three spaces receive +10 Hit and Avo.
Duessel: Guardian and protector of the prince, brave and enterprising, protecting the prince since he was little.
Story: Level 1 Stats: HP 31 STR 11 SKL 11 SPD 11 DEF 11 RES 7 MOV 7
Class: Grand Paladin Weapons: Swords, Bows and Axes.
Skills: Axefaire: Increases damage with axes by +4
Savior: Use the Rescue command with no stats penalty
Inspiration: Allies within two spaces receive +2 and -2 damage.
Franz: A recruit of Renais, he fights to protect his comrades and sometimes loses his temper.
Story: Level 1 Stats: HP 23 STR 8 SKL 5 SPD 5 DEF 5 RES 5 MOV 3
Class: Soldier Weapons: Lances
Skill: Vantage: When HP is below 50%, he always hits first if he’s attacked.
Camaraderie: Restores 10% HP each turn if there are allies within two spaces.
Forde: An adventurer who has decided to join the Renais army, he always sees the bright side of things and loves to eat.
Story: Level 1 Stats: HP 20 STR 5 SKL 11 SPD 11 DEF 5 RES 8 MOV 5
Class: Nomad Weapons: Swords and Bows
Skill: Adept: Allows him to perform a second hit (Speed%)
Sicure Shot: Allows him to inflict a hit that always hits and deals 50% more damage (Skill%).
Kyle: a Renais warrior who fights for his kingdom, very calm character, he loves to fish.
Story: Level 2 Stats: HP 27 STR 12 SKL 6 SPD 9 RES 5 MOV 4
Class: Armor Ax Weapons: Axes
Skill: Wary Fighter: The unit cannot deal multiple hits, but neither can it take multiple hits.
Frenzy: For every 4 damage taken in battle, increase damage dealt by 1.
Natasha: A beautiful cleric from the monastery, very calm and peaceful, she tries in every way to help the people around her.
Story: Level 1 Stats: HP 26 MAG 5 SKL 5 SPD 8 DEF 5 RES 11 MOV 3
Class: Cleric Weapons: Staff
Skill: Miracle: She Survives a killing blow if she has less than 50% HP.
Renewal: Restore 30% of Max HP each turn.
Vanessa: A sunny and eccentric girl, she acts like a tomboy and likes to make fun of people.
Story: Level 3 Stats: HP 21 HP STR 5 SKL 9 SPD 11 DEF 5 RES 9 MOV 6
Class: Peg Knight Weapons: Lances
Skill: Canto+: Allows you to keep moving even after making an attack.
Darting Blow: AVO + 30 when she attack.
Lute: A sorceress with great magical powers, she has lived in the cave of dreams since she was a child.
Story: Level 5 Stats: MAG 9 SKL 6 SPD 10 DEF 7 RES 9 MOV 4
Class: Mage Weapons: Anima
Skill: Nihil: Cancels the enemy’s Skill
Windisciple: Increase Hit-Avo by 10% when HP is not at max.
Joshua: An itinerant swordsman. He is of good heart and likes to help people in need.
Story Level 7 Stats: HP 24 STR 9 SKL 15 SPD 12 LCK 9 DEF 6 RES 6 MOV 4
Class Myrmidon Weapon Swords
Skill: Strong Response: Increases damage dealt by 3 during a counterattack
Vantage: Always hits first even if he attack if he has less than 50% HP.
Myrrh: A girl with dragon’s blood. She looks like she have she already met the prince before.
Story Level 1 Stats: STR 7 + 5 SKL 4 + 2 SPD 6 + 2 LCK 5 DEF 9 + 5 RES 9 + 5 MOV 4
Class: Manakete Weapons: Dragon’s Stone
Skill: Moonbow reduces enemy defense and magical defense by 25% on second attack.
Odd Rhythm: Increases Hit-Avo by 10% on odd turns.
Knoll: A soldier of Jehanna’s kingdom, he dreams of freeing his nation from imperial rule.
Story: Level 8 Stats: MAG\STR 12 SKL 10 SPD 9 LCK 7 DEF 12 RES 12 MOV 5
Class: Strategist Weapons: Swords, Light and Dark
Skill: Bond: All allies within 3 spaces recover 10% HP each turn
Rally movement: +1 Move to allies within 2 spaces
Solidarity: Critical and Critical Avoid +10 to adjacent allies.
Amelia: Young soldier under Syrene’s orders. She have a deep relationship with her. Some believe they are mother and daughter.
Story: Level 10 Stats: STR 11 SKL 14 SPD 11 LCK 9 DEF 11 RES 8 MOV 6
Class: Cavalier Female Weapons: Swords and Spears
Skill: Pass: Can move through enemy units.
Canto: Can move again after certain actions.
Darting Blow: +3 Attack Speed when initiating battle.
Fae: Sister of Myrrh. Despite her centenary age, she still behaves like a child.
Story: Level 5 Stats: STR 10 +2 SKL 11 +5 SPD 11 +5 LCK 12 DEF 5 +2 RES 5 +2 MOV 4
Class: Manakete Weapons: Dragonstones and Staff
Paragon: Experience gain is doubled.
Galeforce: Move again after attacking and defeating an enemy.
Even Rhythm: +10 Hit and Avoid on even numbered turns.
DLC:
Lyndis: Warrior belong to the extinct Lorca clan. Swift as the wind and deadly as a tiger.
Story Level 2: Stats: HP 24 STR 5 SKL 12 SPD 12 LCK 7 DEF 5 RES 9
Class: Nomad Weapons: Mage Masher and Wild Blade.
Wind Disciple: +10 Hit and avoid when HP is not at max.
Darting Blow: +3 Attack Speed when initiating battle.
Eliwood: Very insecure boy who struggling to protect his friends.
Story Level 6: Stats HP 27 STR 9 SKL 10 SPD 11 LCK 9 DEF 9 RES 5
Class: Noble Weapons: Atomos and Hope Spear.
Sol: Restore damage dealt as HP. (Skill % activation)
Patience: When under attack, avoid +10.
Hector: A formidable warrior with great strength and a good heart.
Story Level 6: Stats HP 31 STR 12 SKL 6 SPD 6 LCK 7 DEF 12 RES 5
Class Curaisser: Weapons: Atlas and Heavy Axe.
Savage Blow: After attacking, enemies within 2 tiles take 20% damage.
Expertise: Reduce bonus damage from critical hits by 50%.
Normal mode and Hard mode
The difficulty level is designed for those who have previously played Fire Emblem.
If you choose Normal Mode, you will have a more balanced gameplay.
Enemies will have lower stats than your allies and will be easier to defeat.
If you choose Hard Mode, you will have a much more complicated gameplay.
The enemies will be more ruthless, each opponent will have to be faced with the right weapon and with the right character and without having an adequate strategy, death will await you.
Credits:
Fire Emblem Builder:
Wyvern(Axe): Mikey Seregon, Alfred Kamon
Grand Paladin: Kenpuhu, Aruka, Nuramon, Spud
Nomad: FE 6
Armor Axe: Waleed, Flasuban, Jj09
Ephraim(Sword and Rapier): DerTheVaporeon, Pikmin1211, ZoramineFae
Ephraim (Sword and Lance)Great lord Snewping
Cavalier Sprite Female Salvaged
Strategist: Teraspak, Pikmin1211, Nuramon, jj09, DerTheVaporeon
Paldin Female Map sprite:Tordo45
Mage Knight Female and Male Sword: Rapidslash, Aruka, Kenpuhu
Harrier: TBA, shadowofchaos, Sme, Shtick
Dark Knight: Blue Druid, Alfred Kamon
Wyvern Lord Axes: TBA
Prince: Aruka, Kenpuhu, N426
Emperor: {TBA, St jack, Flasuban, Sax-Marine}
Ephraim Knight Lord Sword: {belle, St jack}
Diealot: for testing patch 1.2
Myrrh manakete: Teraspark
Traveler: Orihara_Saki, DerTheVaporeon, Kao, and Aurora.
Screenshots
Preview:
DLC Preview:
Mod Link:
First Part: Complete 24 chapters
https://drive.google.com/drive/folders/1AbPWnuB2EmpziBRkiegEQDdxyzlt76Cg?usp=share_link
Interlude(DLC)-Trial Demo 14 chapters
https://drive.google.com/drive/folders/1nY0Gh9GwysHFMB62oaGmiz7dAwfw8hGR?usp=share_link
Server Discord Link:
Use this link to give advice on how to improve the mod or to notify me of errors found during your gameplay.