Is it possible to play this with maniac difficulty if I do some hex editing per the requirement to play it with a EU ISO? Or is there an easier option to play this with Maniac mode enabled?
Hello
If I understand correctly, I believe most of all the Maniac mode stuff was overwritten to make the USA/EU Easy mode. So adding the Gecko code to enable Maniac mode only enables the leftover code for the EXP reduction and some FOW stuff.
So the only way would to actually recreate Maniac mode which would be quite the challenge.
Maybe someday after I finish working on decompiling FE9/10
You can get the enemy placements, weapon quality and maniac-only content by taking the shop and zmap file from the Japanese version and replacing the pal’s version using GCrebuilder. Although it would mess up the checksum ![]()
I guess that could work, though I would have to redo all of my edits after that…And that would be a pain…
Adding more enemies probably would make it a pain rather than it being a fun difficulty addition ![]()
Just how I remember it. I recall that ch 1 got my characters killed a few times, (titania is invincible pretty much.) but to see Ike dealing little damage and can get doubled by boss is fun to see. The rest of the enemies didn’t phase me; All in all, I can tell you put a lot of effort and gleamed on lore to make the experience an great blast
(I think the super bands would be better on maniac than difficult. Also; is the t1 bands allowed?)
Glad to hear you’re having a blast so far
The beginning part you should be able to get through pretty quick I imagine, though might be a good thing because the first four chapters are my least favorite part tbh. Though I feel like the game really picks up once you hit chapter 5 ![]()
Definitely use the T1 bands. I highly recommend that. The super bands in NG+ I would only recommend if you just want to play around more. ![]()
So far the game is fun, and I see you did give the enemies vanilla maniac stats, and I think having more enemies will maintain consistent pressure along with the earlier pre-promoted enemies. Also, the bosses are awesome so far, but I think a “+” version for enemy only so they can have two accessories equipped. Also what’s the growth rates of the characters?
Glad you are having fun
I guess could see the earlier game maybe having more enemies.
I’ll have to see if can learn to add more enemies if I feel like it would be good after I do another playthrough ![]()
For bosses, I can’t make them wear two accessories, but I can at least have them have one ![]()
It’s hard to list them all, but I can answer specific unit growths
They have been modified to fit the archetype I had in mind. Like Ilyana being slow, but high STR/MAG/RES.
I just wanted to say that I support this fully and im so excited to play this because its my favorite FE!! ![]()
I just patched it and so far no problems loading it up successfully! I plan to do a full playthrough of this and document all the differences myself and any bugs or glitches I might encounter so ill definitely be reporting back on my experience and how I feel about this game.
I just started playing the 1st map and already I can tell the differences, especially with Ike’s Blossom skill and Boyd’s HP recovery and the Paladin Ring’s so im excited to find what else is new!
I also noticed that the Battle Info is included which is very nice, however i couldn’t get it to work with animations OFF, only when they are ON they are displayed. Also it looks different from the other one I saw, maybe it could be changed? Not a big deal but the other one does look nicer haha
edit: i couldnt add the image as site doesnt let me but would be nice if it got changed to the yellow version of it ![]()
Thank you for your interest in the project!
I do appreciate the report, it helps out a lot
I’ve been busy to put out the latest update, but I’ll add it in a few minutes. This will include the updated combat display, and the ability to see it with animations off
It will include some Laguz changes like their weapons being part of the weapon triangle and see if the Laguz EXP change I did work
Thank you again and hope you have fun!
Edit: Link has been updated to latest build ![]()
the latest zip is 53mb, and i cannot apply it to any clean/patched iso
Ah, something must have goofed then.
I’ll take a look when I get home from work. Thank you for letting me know ![]()
I fixed the patch, should hopefully work now. I accidently used the wrong ISO to create the patch ^.^;.
hi, my game freezed when i start Fight at chapter 7, what dolphin config should i use
In Dolphin settings, go to the interface tab and try disabling panic handlers. Hopefully that should fix it, though some PCs have a hard time with chapter 7/8 while others play just fine and I have no clue why? ![]()