Hello, we are Chinese developers that working on rebuild FE9 with FE8 and we want to reproduce all the material in FE9. Now we have done with FE9.
Congratulations! you guys finally find our released page. It’s not trolling in fact, we don’t have patch but the whole game file. Anyway, I think you can play fe9 in gba.
Thanks for Adthor, we have the patch now. We are building it based on Chinese version, I am not sure it works for Japanese. You can try this:
Don’t hack our rom!
3.0 is the last version of Fe9-re, we are moving to Fe10-re now. We want to rebuild fe10 with inherit save file, which means your effort in Fe9-re will be inherited to Fe10-re. So enjoy it!
Fe9-re inherits all the systems of Fe6-re, including voice, bgm, occupation, mining ability, three ranks, villager transfer, pirate fighting, forging, the town is exactly the same as Fe6-re, and the champion is the same. It’s just more energy than it, and the heraldic inheritance store and clothing store may be opened in the future.
The energy shows that Fe9-re is the first game to invest in energy. Energy is used to activate active skills. The method of energy increase is to actively attack people. Orcs increase every round and increase active attacks. When reaching 30, you can incarnate. The energy behind the incarnation will drop whether it is being beaten or actively hitting someone. When it is lower than 5, the incarnation will be automatically released. The orc incarnation is inexperienced, and the human form also has the means of attack. The energy is greater than the opponent’s physique to rescue or let others travel.
Finally, the difficulty is explained. It’s a very important one.
All your characters have the skills, pay attention to them. The skill system will helps you a lot. And you can use book to learn the skill same as Fe9.
Also, we have combat skills. When you select a weapon, push right or left, and you can use the combat skills. They are the same as three houses.
Maniac mode should be the most difficult mode in the current revision. There is professional restraint in it. If there is nothing special to challenge, don’t try. Maniac mode enemies will use combat skills. A soldier who has no chance to kill, use After the battle, the damage and kill rate will be there. The enemy’s attributes should be all green in more than ten and twenty chapters. Besides, it is quite difficult. It is harder than any revision you have played, and it may be optimized in the future.
Difficulty and difficulty, everyone knows the difficulty of playing re, this difficulty is the same as re, it is difficult to think for yourself. Ike should be fine with the ending.
On the basis of simple and difficult attributes, the enemy’s all attributes are deducted by 5. The choice of a pleasant game is particularly simple. It is unparalleled if you practice one.
The game is not only one difficulty, choose carefully. You can scold someone if you can’t beat the Maniac mode, but don’t scold me. There is a simple difficulty in it, so it’s too much to scold you.
Big Map Move
Instead of linear process, we add the map move part in fe9. After you finish chapter 12, you can go into three houses to buy/sell weapon, change class, go to gold mine, make weapon, level up and down, and so on. So the difficulty will change after chapter 12.
Garreg Mach Monastery
Let me explain what you can do in the monastery.
- Quick Move: talk to three houses people to move fast, from corner to corner.
- Bar: will let you buy food, level down item, villagers class change item.
- Mine: go to the top of the map, you can go to the mine to earn money. You cannot get exp from here, and the item is randomly drop. The ore includes silver, gold and Mithril.
- Smithy: talk to Lysithea, give her the ore you get, for example silver, and choose the weapon you want to smith, then you can get one.
- Union: let you change the class to villagers.
- Arena: 5v5 to get exp.
Ultimate Tauren, all events in the next five chapters
Ooka, many operations are configured throughout the chapter
Nagato, in charge of program.
Red beans, female head expressions and blinks, making some female avatars and animations of Xiaonv
joker, responsible for color matching and chapter text
Name, responsible for chapter text
Akuya, drew 4 maps
Foreigners who provide us maps, characters, and so on.
However, it’s not the ending game. We come back with fe10 remake. We finished all the material, and the rest is putting all together. We are now remaking fe10 3-10.
We find a good translator @Pollen, who will help us with the translating part. After we finish fe10 we will begin the translating phase.