Youtube playlist with differently-randomized playthroughs
Originally, I just made this as a testing grounds for the 4th Allegiance Hack. But I felt like taking a few extra steps to make this functional so that other people could have a simple example of the capabilities of said hack, after it was completed.
When you start a game, you’ll be provided with 5 options of weapon types. After you pick one, you’ll get a unit of a randomized class that can use the selected weapon type.
You’ll then be provided the “Solo Battle”, “Team Battle”, “Arena” and “Battle Royale” options, and you will go to the selected chapter. The maps of the first two are the same, featuring 8 starting rooms, arranged in a tournament-like pattern. The map of the third mode is different and consists of two islands, while the fourth one is a more open area.
Controlling your one unit from the prologue, you’ll go against 15 red units, who will also attack each other, in a series of 1vs1 matches. There are also 6 purple healers in the map, they can heal any unit, can’t be attacked, and will attempt to escape the map when the middle room is opened. The map ends when only 1 among the blue and red units remain.
Blue, green and purple units are allied against the red team. You will receive 4 new randomized units, and every initial room will have 2vs2 battles. There is also a final boss in the middle. The map ends when all red units are defeated.
You will gain 1k gold at the start of the map, and with it you have to gain more through NPCs going into the arena. Full explanation in this post.
A few other changes include class stat changes and magic being locked to 2 range. There’s a lot of randomizing here, but I did try to make it a bit balanced anyway.