Inanna, a fire dragon with magical powers far beyond her control, is on the run from her own kind after escaping her centuries-long imprisonment. Driven forward by a voice she alone can hear, she heads for an abandoned temple deep within the borderlands. There, she reopens the portal to Elibe, land of the humans, and crosses over. Terrified their homeland will soon be discovered, a search team is organized to give pursuit. Disguised as humans in a world no dragon has visited in over two hundred years, they set out to find Inanna before her true nature is revealed.
Features
-An epic story set in the same universe as The Binding Blade and The Blazing Sword. The current build covers approximately 30% of it, with 14 playable chapters and 2 interludes consisting entirely of cut-scenes.
-The final cast will consist of 57 playable characters. The game is structured similar to Radiant Dawn, where the focus shifts to different armies based on the story. As of now, 23 characters are playable at some point.
-A tasteful implementation of the skill system, with every character having a unique non-luck based ability to help differentiate them.
-3 difficulty settings to accommodate all manner of players. Casual mode is also available.
-Lots of weapons and spells from other Fire Emblem games, along with some brand new ones.
-Branching promotions, with the classes rebalanced to make every choice meaningful.
-Fixed growths because it makes training growth units more reliable.
-Faster supports that grow when within 3 tiles of a partner.
Series Canon
-The only assumed pairing from The Blazing Sword is Eliwood x Ninian. Nils returns home to the dragon world by himself, while Ninian stays behind and dies shorty after giving birth to Roy.
-The only assumed pairing from The Binding Blade is Roy x Lilina, where the Lycian League is consolidated into a single kingdom after the war.
-The only legendary weapons from The Binding Blade still assumed to exist are the Echesacks and the Binding Blade itself. All the others were discovered, then used to exhaustion in the final battle against Zephiel.
-The “bad/incomplete” ending to The Binding Blade is the assumed one, where Idunn and Brunnya disappear at the start of chapter 22 and are never heard from again. Everything that happens, or is revealed, from chapter 23 onward is disregarded.
To-do list
-Supports are functional from a game-play standpoint, but the conversations have yet to be written. Given the size of the cast, it could be a long time before this gets implemented.
-The title screen is very bare-bones at the moment. If anyone wants to earn some money making something custom, please reach out to me.
This is only part 1 of a much larger project I have planned. I’m putting this out there for the purpose of getting feedback, before I expand on it any further. With that said, I hope you enjoy it.