[FE8] The Last Royal v1.1.2 [Fully Completed 19 Chapter hack!] [The Infamous Zodiac chapter has been nerfed! Rejoice!]

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Welcome to [FE8] The Last Royal!
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Personal Story

So I’ve posted two hacks here before both incomplete (Fe8 stones of a divine dragon, and FE8 Behold the Mega-Flare), both I ran into issues where the story wasn’t complete and got outta hand by the mid/endgame. So my goal with this one was to fully write out the story (several several times), so there wouldn’t be any suprises or mid-hack changes (OMEGALUL) and I could complete it.

This hack took from around 9/1/2020 till 6/8/2021 to get completed. Stuff was hard. Some names and people you might recognize from “Behold the Mega-Flare”, but it’s a different story, I just like the art so much I had to.

Features
  • Fully Completed hack of 19 Chapters including Prolouge and Ending.

  • Several QoL patches (see enemy ranges, see growth rate etc etc)

  • All bosses are Promoted! From Prolouge to endgame, everyone is Promoted. (ex: boss of prolouge is a warrior, boss of chapter 3 is a hero->veteran etc etc…)

  • Supports fully completed and written (although most people only get one option).

  • Small Cast of 21 characters, but with everyone promoted you have access to almost every class (excluding enemy specific)

  • IMPORTANT BATTLE CHANGE: AS is calculated differently. Every 4 Skill, also reduces weapon weight by 1! So having 10con holding a 15weight Axe with 12skill means instead of weighing 5, it only weighs 2! (such wow).

  • All weapon icons got updated and changed. Among that line, all Swords/Lances/Axes/Bows have the following weapon variations:
    [Iron, Steel, Silver, also Blade/Greatlance/Poleaxe/Longbow versions of those.]
    [Weak, Medium then Strong 1-2 range weapons yes swords too.]
    [Duel weapons that reverse the weapon triangle, and Triangle Weapons that double the effects.]
    [Sapphire Swd, Emerald Lance, Garnet Axe, Tsunami which are all magical 1-2range weapons.]
    [Legendary S rank weapons for all types.]
    [Anima Magic is split into Fire/Thunder/Wind.]
    [Staves are all 1-2 ranged and heal/grant ALOT more exp.]

  • New Classes and monotype Cavaliers+Armor+Wyverns. Classes got renamed (Hero->Veteran, Pirate->Journeyman, thief->adventurer etc etc)

  • 120HP cap, and 40max stat caps!

  • LV40 is the cap (endgame is averaged at 35.), You can promote at lv15, or just keep them unpromoted. Levels aren’t reset upon promotion!

  • Every playable character and boss gets their own personal skill! Some special characters unlock a second skill through story, or promoting!

  • Alot more stuff I forgot!

Game Plot

The Continent of Raygon only holds one country aptly named Raygon. The King, King Varnian has died without naming his heir. Varnians three children: The Twins Apollo and Artemis, and the youngest Priscilla all lay claim to the throne.

Months later into their debate, Priscilla is assassinated by Artemis. This sparks the war, pitting brother against sister. Most of the noble families (Silver, Ironwood and Wingly) side with Apollo while the Crystal family joins Artemis.

During the war the young Atlas Silver siding with Apollo sneaks into the territory of Artemis and her Falling Moon knights on a secret mission to end the war, but of course there is more happening behind
the scenes when a highly advanced military group from a different continent arrives to end the war for one side. But which side do they fall towards?

Screenshots

You went here first don’t lie. I’d do the same.

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Download + Credits inside
[The Last Royal v1.1.2]

(Dropbox - FE - The Last Royal v1.1.2.ups - Simplify your life)

  • Ch.5 and Ch.6 is slightly changed from v1.1.1 so now they are nowhere near as punishing. The maps don’t reflect what I’m working on in v1.2.0, but they are good enough for now.

Also huge thanks to @Melia, @ZoramineFae, and @Sokaballa I used alot of their mugs and maps, not to mention the wonderful battle screen and without their resources I 100% would have never finished the hack.

Recruitment Guide

Fire Emblem - The Last Royal
Recruitment Guide: All 22units in the game
(This is the same guide that’s in the .rar from the download.)

Prolouge:
Turn 1: Atlas, Serene, Graham, Liam and Cronus automatically.
Ch.1:
Turn 1: Arkas and Erika automatically.
Ch.2:
Talk to Elliot with Serene.
Talk to Fey with Cronus.
Ch.3:
Approach the Throne and Alice spawns, talk to Alice with Atlas or Graham
Ch.4:
Turn 1: Talon and Nate join automatically.
Talk to Cross with Arkas.
Approach the arena (within one space excluding the top), and Jaxon appears and joins.
Ch.5:
Turn 1: Olivia joins automatically.
Ch.6:
Turn 1: Flora joins automatically.
Ch.7:
Turn 1: Thorn and Braun join automatically.
Ch.8:
Turn 2: Onyx and Winter appears, talk to Onyx with Olivia, and Winter joins.
Ch.11:
Turn 1: If Thorn is alive/on the field Violet spawns and joins.
Have Fey visit village in southeast, and a surprise unit joins. (other can visit, but it closes the village for the “turn”.)
Ch.12:
Turn 1: Two surprise units join.
Ch.16:
Turn 2: If Olivia is on the field, a surprise unit spawns and joins.

Known Bugs
  • Lv40 is the cap, but if you reset the game at lv30+ the game reduces 30 from your level. So use save states to keep your levels. (or you could constantly reset to gain alot of levels, but why would you do that?)

  • Arena is working, but it’s VERY hard also sometimes a magic unit is glitched.

12 Likes

Man, it’s been a busy week for new completed hacks! Congrats on your release.

Congrats on the release @ArcaneEli! Screenshots look great! I definitely will add this to the ever expanding list of hacks I need to get to.

Also, really stoked to see the battle screen I worked on! Glad you liked it enough to use it. I just wanted to point out a quick thing about it just looking at the screenshots. In the folder I uploaded to FeUniverse that contained the battle screen, there was a small event file in there made by @Huichelaar that moved the weapon icons up by one pixel. It’s a small nitpick, but I think I would help align your weapon icons a little bit better, as in the case of large weapon icons that start to leave the weapon box (as seen in the screenshot below). I’ll leave the download link to that folder here if it’s something you wanna follow up on, but certainly don’t feel obligated to! Just wanted to offer it up. Dropbox - Battle Screen Illuminated - Simplify your life

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Once again, great work getting out a finished project! Congrats!

1 Like

Yes as soon as I saw it I loved it, and I’ll forsure be adding it that patch cause it was a little low but I didn’t care.

To remedy this, you can use a global flag set and check so it doesn’t reoccur on resets.

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You can also avoid giving stacks of items like this. “Item possession extended instruction” is a patched in event command available in FEBuilder that checks if the item is in any player unit’s inventory or the convoy. It lets you check if the player already has something before giving it to them. It lets you give items at the start of chapters with a prep screen without handing out tons of copies every time the chapter is restarted. You can ignore the flag set. That’s for something else I have going on.

Hi, I had fun playing the hack but now I am Stuck on chapter 3 when an event occurs, do you know a solution for this issue please?Screenshot_20210609_161005_com.johnemulators.johngbac|690x318

Edit : I’ve also tried to play on visualboy but it’s still happening.

I believe it’s because I messed up and didn’t write the door event properly someone told me about it and I thought it was fixed but apparently not.

I won’t be home for another 8hrs, so you can just avoid all doors to finish the chapter or wait for a mini patch.

Alright I’ll try again the chapter without opening the door first, thanks for the answer.

I think the issue here is that it’s trying to load Alice and move the camera to her when you enter that area, but the soldier is blocking her spawn point, so she doesn’t load, and the game hangs because it’s trying to move the camera to a unit that doesn’t exist (there’s a fix for this freeze, but the better approach is to not make Alice’s spawn blockable).

Is that so? I’ve tried again to play without opening any doors and it’s still happening, so I think you may be right, but where does spawn Alice?

Edit: Alice spawn was the issue thanks knabepicer.

Is this hack completed with minor bugs? or are we testing it for bugs now?

Was thinking of starting this new hack but finding many bugs will make me lose interest.

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Alright I played a few chapters and stopped, since the bosses are kinda stupidly buff. Generic enemies are pathetic, while bosses are rocking +7 or 8 to all their stats by comparison. I stopped at chapter 3 because the sage boss just didn’t look feasible to fight. Bosses really need to be toned down across the board.

Technically you can just skip the sage because you can seize the druid’s throne. Incidentally, the druid’s droppable magic booster doesn’t work.

btw whats the difficulty ?? i see red banner so its hard?? and not normal?

It’s autoset to hardcore, there is no difficulty choices. IMO there’s only hard chapters, and it’s mainly the first 2turns which make the chapter.

And you aren’t my testers, it’s just I already fixed the Alice bug it just apparently I didn’t fix it correctly.

@KrashBoomBang weirdly enough I have trouble with the Druid boss rather then the Sage. Some early bosses are hard I agree, but Atlas+Serene can kill most of them. For Ahnimar the Sage I’d bait out Elwind, then bum rush him and on enemy phase again he’ll hit someone and then die.

IMO prologue boss you just Crystal Star + Raiha and maybe one or two Graham hits and he’s down, Ch1 you can Halberd them if Liam is high enough, if not Erika + Raiha + Crystal Star to end the battle makes it easy. Also you can Longbow abuse him with Cronus. Once again Zeswei is Crystal Star takedown.

2 Likes

Hi Again, I am in chapter 8 and I was wondering if I could get Liam and Serene C Support? Because I Try to get it since the first chapter and this is the only one with this issue, so far.

1 Like

Nate (Sword Cav) doesnt seem to have support with any1, is this a bug? or?

And if possible can we get Recruit info? i think i missed the Axe guy in chapter 4 cuz i left him alone >.<

That guy is just recruited by talking with the merc (the merc shows the Talk indicator in his stat screen).

1 Like

Nate doesn’t have any supports. I might add one in later but as of now no. The Axe guy (Cross) is recruited through Atlas talking to him.

I’m at work right now so I’ll update the post with recruitment stuff, and I’ll add it in a text document later.

@Tomus AFAIK they should be able to support eachother, I have to double check and make sure it’s okay though.

2 Likes