[FE8] Skill System v1.0 - 151 skills done, more on the way


#347

So that’s why errors occurs whenever i updated skills systems via febuilder like skills activation animations bugs or/and softlock the games. Guessed i shall kiss my saves goodbyes


#348

All you need to do is replace the ROM with a clean copy of the same name as your saves and then repatch the skill system in. You’ll keep your saves but the edits to the ROM will need to be redone


#349

It seems that 7743 is trying to implement an “unpatch” feature. If he can make it work, then it should now be possible to update skill system. As of right now however all it does is break your rom.


#350

Did the Skill Patch disable stealing? This is my current Colm’s stats:

This is the enemy I want to steal from and the item:

Yet no steal command:


#351

You need give him skill steal instead of cunning. It’s display only


#352

Thanks for the reply. Thought I had messed something up on the install. Why make a display only skill the default instead of steal?


#353

Because when I added Steal+ to the skill system, I added Steal as well (so that you didn’t need both in order for Steal+ to be a thing) and forgot to update the default skills. My apologies.


#354

SkillSystems has a bug in Nosferatu.

When In battle,it will absorb HP ,
However After the battle is over, HP returns to the original.

This bug did not occur in the version of 2018/7/17 (July).

However After the battle is over, HP returns to the original.


#355

The SkillSystems update of FEBuilderGBA will work correctly.
If there is a ROM that does not work please send me report 7z.


#356

No problem. Just thought it was an odd decision. Thanks for the explanation


#357

Thanks but i decided to use the old skills system because of my laziness until 7743 complete the update without errors according to Pikmin1211


#358

Sure :+1: I was giving you an option that would let you keep your saves intact so you don’t have to start from the beginning


#359

Thanks but i decided to use the old skills system because of my laziness until 7743 complete the update without errors according to Pikmin1211

I thought it was a settled problem.
But was not it fixed?

Please send report 7z again.


#360

I’m sorry to troubling you 7743 but let me be clear:
I am using the skills system ver 17/7/2018


Then after i saw the update 28/10/2018 i updated it
After that, something wrongs like :

If i started new game ,the screens turn black. If i loaded save games, it soft-locked after i selected any units ( i think something wrongs with the map moving animations but i am no hacker so just guessing)
You did tell me to change the name of the roms but since it break my save game, i ain’t gonna do that.

Here is my 2 report :
before update https://drive.google.com/open?id=1xa6XuvuHQvqSnAdOOh1LM38XAq3CF7LC
after update https://drive.google.com/open?id=16O27dgzzuP1tR3NBOTHy1zKbzlx78CAg
.


#361

Thank you for sending report 7z.
There seems to be a problem indeed.

I will fix it next time.
I will contact you again once I can fix it.


#362

I’d like to send you the ups file I modified.
Which is your discord account?


#363

Anything but Discord, anything like Gdrive or Dropbox will do. Btw thanks again for your help.


#364

http://www.mediafire.com/file/x6s6o3jt3g6j0xs/fix.7z/file

I do not have a dropbox anymore.
I used to be a paid user in the past, but I quit.

I uploaded it to mediafire.
English-speaking users seem to use this service often.

I fixed your ROM and updated skillsystems.


#365

And another one.

Please do not use this area.
It is used as a skill name added by SkillSystems.

Please use near 0xD4C instead.

I do not know how much skill of SkillSystems will increase.
Since it is 1 byte of SkillID, 255 pieces + explanation, so 512 text slots may be consumed.
Perhaps it may increase even more.
At least you should think that 0xE00 - 0x1000 may be used in skill systems.


#366

Actually i only modified 0ebd-0ec0 and its cause many trouble.
God bless you my friend.