I just now downloaded this and it is now my new favorite thing. The only thing I want to know is how the “color is selected” cause some of the sprites that come out end up looking crazy and just a jumbled mess of colors. Is there a way to adjust this in any way?
It is linked to their base class color so you can’t edit the lords or the recruits unit as they are linked to one palette group. To fix Seth replace his palette with the one you create.
- Vanilla Mode (default FE8 skills only)
- Don't randomize generics
- Random map music changes every phase and battle music is random too
- FE7 spinny circle added
Tweaks
- HP and weapon hit are randomized with 1.5RN to be less extreme
- Eirika and Ephraim now have wonky palettes like everyone else
- Support text is fixed
- Bards have an animation now
- Tactician name is displayed at the world map (replacing the lord's name)
- Lunar/Solar Brace can be sold like other promo items
- Many many bug fixes
Skills
- Skill system updated to the latest version:
- Fixed old skills and introducing 36 new skills
Other useful things:
- Press Select at the stats menu to view stats/growths
- You can buy a lot of useful things at the prep screen armory
- Hold L to toggle battle animations on/off
- Hold A to speed up battle animations
- You can shove/drop/etc onto most terrain, useful if you're stuck
- Use the Konami code if you're really stuck
- If you plant the right seed you may find it sprouts into a secret game mode
- Press R on the Donate to Circles screen to find out how to donate
Eirika got Canto movement right after Seizing chapter 1. It’s very minor, the game still goes to the next chapter and nothing else seems to be affected. She was rescue dropped and didn’t trigger the reinforcements. If I moved within the reinforcement zone, the reinforcements appeared and seizing went normally.
The whole project folder is here, you’re free to remove the skill system from it but it’s far too much work for me. It’s probably easier to learn some ASM and modify the modular stat screen to allow longer stat bars.