[FE8] Sacred Stones Reforged v1.0.1

Sacred Stones Reforged is an extensive graphical and gameplay overhaul of Fire Emblem - The Sacred Stones that aims to add onto the original experience while still maintaining a similar feel to the original work.

Download Sacred Stones Reforged v1.0.1

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Major Update 1.0.1 is here! I have taken a lot of feedback from the initial release and have aimed to improve a ton of things with this update! Also, lots of bug fixes! Hooray! Full changelog is here:

1.0.1 Changelog

Major Changes:
Lute is now recruited on Ch.4
Zenald is now an early game optional Shaman that can be recruited in the same district as Mina
Mina is now an optional recruitment, speaking to her will not immediately make her join
The first page of the stats screen now displays Attack Speed instead of Range

Visual Edits:
Updated Gilliam’s knight palette to match his portrait more accurately
Updated O’Neil’s fighter palette to match his portrait more accurately
Improved the Wyvern Lord map sprite
Great Knights now have an improved sword animation
Adjusted the confusing names of some Light magic tomes
Colm is no longer permanently smiling in all conversations

Balance Adjustments:
Units can now gain multiple S rank weapon types
Reavers no longer double weapon triangle effectiveness
The Swordslayer, Lancebane, and Axebuster have been added to the game and can be obtained from skirmishes
The Swordslayer, Lancebane, and Axebuster are B rank reavers that are effective and double weapon triangle
Entombed no longer have renewal (no more bullying the poor ch4 zombie)
The Demon King now starts with Demon Light equipped
Shatter can now be purchased at the Ch.5 vendor
Slim weapons now grant even more weapon experience
Tier one magic tomes now grant additional weapon experience
Reaver weapons no longer double the triangle
Slim Lance - +5 Hit, +1 Mt
Slim Axe - +5 Hit
Iron Blade - -5 Hit
Mageseeker is now effective against Mogalls and Gorgons
The Cure staff now has 15 uses instead of 10
Units can now use actions after stealing (Attack, Talk, Hide, etc)
Colm now starts with an Iron Sword in his inventory in addition to the Stiletto
Colm now starts with Shadowstep instead of Hide
Colm now gains Silencer on promotion to Assassin
Colm now gains Hide on promotion to Rogue
Colm - +2 base Str, -2 Str on promotion bonus to Assassin
Duessel - +5 Str, +2 Spd
Alice - +4 Str, +5 Spd. +10% Spd Growth, -10% Luck Growth
Seth - +2 HP, +2 Def, +1 Res
Kyle - +10% Str Growth
Dozla - +1 HP, +1 Spd, +10% Dex Growth
Saleh - +4 HP, +1 Mag, +25% HP Growth, +15% Res Growth
Saleh now starts with an A staff rank
Ewan - +2 Str, +1 Res, -1 Skl
Ewan now starts with a personal skill that grants him 25% increased experience gain
Gerik now starts with A rank swords
Gerik now has a Silver Blade in his inventory instead of a Zanbato
Reduced the hard mode bonuses on Marisa
Marisa now joins at level 8 instead of level 5
Marisa now has a 2% HP growth instead of 0% (lol)
Marisa’s skill, Crimson Flash, now grants 30% bonus avoid when at max HP instead of 40%
Tethys now displays magic instead of strength on the stats screen
Tethys’ magic cap changed from 10 to 20
Tethys now has a 20% Mag growth (this effects fa’s lullaby)
Adjusted stat caps of Duelist, Dark Sage, Light Sage, Druid, and Summoner
Reduced the amount of Mogall reinforcements on Ch.11 Phantom Ship
The Gargoyle Boss on Ch.11 Phantom Ship and Ch.11 Creeping Darkness has been slightly weakened
The Gargoyle Boss on Ch.11 Phantom Ship and Ch.11 Creeping Darkness now drops a Master Seal
The Vendors on Ch.12 Village of Silence and Ch.12 Landing at Taizel now sell a Master Seal
The Rausten Vendor now sells infinitely purchasable Master Seals
Enemy reinforcements on Ch.6 Victims of War now arrive one turn later
Poison now always deals a fixed 3 damage per turn
The Sentinel class now has crit boost and is considered armored
Amelia now no longer loses con when promoting from Knight to Sentinel
Reduced the sell value of gems

Bug Fixes:
Fixed an issue with the turn display count at the end of the game (this requires a new save file to take effect)
Fixed an issue where Amelia’s palette for knight wasn’t loading correctly
Fixed an issue where Seth was being force deployed on chapter 16
Fixed a potential crash in chapter 9A’s intro
Fixed Eirika not displaying as the lord in the status menu for the first 3 chapters of the game
Fixed an issue where it wasn’t possible to steal from monsters
Fixed an issue where suspending and reloading on a chapter would mess up the limited stock shops
Fixed an issue where the limited stock shop on Ch16 wasn’t actually limited
Fixed an issue where Silence would sometimes randomly disable certain non-magical weapons
Multiple minor fixes

Features:

  • Custom and Vanilla CGs fully integrated throughout the story
  • Tons of custom battle animations made specially for this project
  • A brand new skill stacking system! No more RNG skill procs, skills activations are instead done through various conditions and will activate when attacking
  • Free roam mechanics! Explore districts from the world map to discover new allies and rare items
  • New characters! To flesh out the small cast of FE8, new optionally recruitable characters have been integrated into the world of Magvel
  • New classes! Many new options are available, making FE8s dual promotion system much more exciting to experiment with
  • Iron Mode! Play with enforced Iron Man rules to add an extra challenge to your run
  • New chapters! Play through two additional missions
  • Graphical overhaul - Maps, Menus, Sprites, etc have all been updated visually
  • Tons of unique new weapons have been added to create more dynamic gameplay
  • And much, much more!






Credits

This has been a massive project spanning 4+ years of development and, while I have done my best to keep track of all credited assets, if you notice any credits that need to be revised/included please let me know and I will update the post asap!

Maps and Graphics:
All Custom CGS - RisingSolaris (Special Credit to Huichelaar for the Lyon transitional CG code)
Palette assistance - Atlas
Ch5xx Maps - ZoramineFae
Ch17 Map - Contro
Jehanna District - Contro

Portraits:
Eirika - Nuramon, PlantAcademy
Ephraim - Nuramon, PlantAcademy
Seth - Buskhusker
Colm - Feier
Neimi - Feier
Mina - HyperGammaSpaces, Wednesday
Zenald - Wednesday
Zombie Portraits - Wednesday
Groth - Wednesday
Scylla - L95
Lucan - Wednesday, Buskhusker
Alice - Wednesday
Vike - Sqrtpi
Cedric - JeorgeReds

Magic Animations:
Phantom Ranged Attack - Shyuterz, Nuramon

Battle Animations:
Cavalier - Team Salvaged
Paladin - Team Salvaged, HyperGammaSpaces
Seraph Knight - Nuramon
Mercenary - Team Salvaged
Hero - Team Salvaged
Rebel - Nuramon
Knight - Team Salvaged
Dark Sage - ObsidianDaddy
General - Nuramon
Deathgoyle - Teraspark
Curseblade - Team Salvaged
Savant - Team Salvaged
Bishop - MogSynthesizer
Druid - MogSynthesizer
Myrmidon - LeoLink
Fighter - LeoLink
Swordmaster - BWDYeti, L95, ZoramineFae
Warrior - ZoramineFae
Berserker - GreenTea
Great Knight - Nuramon
General - Nuramon
Dullahan - Nuramon
Dark Sage - ObsidianDaddy
Light Sage - Levin
Sniper - Nuramon
Ranger - LeoLink
Troubadour - Teraspark
Valkyrie - MogSynthesizer, ZoramineFae
Fencer - GabrielKnight
Soldier - Alusq
Veteran - Flasuban
Pirate - Nuramon
Villager - Nuramon
Phantom - TheBlindArcher
Wyvern Lord - Nuramon
Curseblade - Team Salvaged
Ramallae - L95, Wednesday
Great Drake - L95
Gorgon Egg - Re1055
Saint - HyperGammaSpaces
Joshua - ZoramineFae
Neimi - ZoramineFae, UltraFenix
Innes - Aruka, ZoramineFae, Nuramon
Dozla - L95
Riev - L95
Eirika - PlantAcademy, ObsidianDaddy, ZoramineFae
Ephraim - Nuramon
Legendary Eirika/Ephraim - Nuramon
Demon King Execute - Nuramon
Gerik - TwoWhoBelong
Colm - GreenTea

Item Icons:
Ereshkigal, Feier, Wednesday, HyperGammaSpaces, EldritchA, George Reds, Cardcaph

Map Sprites:
Veteran - Feier
Sentinel - TBA
Seraph Knight - Nuramon
Rebel - Nuramon
Dark Sage - HyperGammaSpaces
Savant - Nuramon
Maiden - HyperGammaSpaces
Saint - Der, Author_Pendragon
Curseblade - Team Salvaged
Dullahan - Nuramon
Light Sage - Levin
Villager - Nuramon
Ramallae - L95

Music:
Lagoon GBA ports - Scraiza

Custom Code:
Credit to Contro for a significant portion of the custom code, as well as numerous fixes.
Stacking skills - Contro
Swap anims - Contro
Rally mechanics - Contro
Limited shop stock - Contro
Iron Mode - Huichelaar
Hide/Shadowstep Skill - Huichelaar
Custom statuses - Contro
Skill forecast - Huichelaar
Stacks forecast - Contro
Summon Mechanics - Snek, Contro
Support post battle - Vesly
Reduced Lunatic Exp - Dragz
Tons of bug fixes - Contro

Patches:
Credit to 7743 for the creation of FEBuilder and various essential fixes/patches implemented
by him. This project would not be possible without his contributions.

Patch Name:256 Color Title Background 20180610(Installer) @FE8U
Author / Source:Leonarth
Patch Name:Battle Transforming (Installer) @FE8U
Author / Source:Tequila ,UNKNOWN ,Aera, circleseverywhere
Patch Name:Berserk Unit Battle Animation @FE8U
Author / Source:laqieer
Patch Name:Change from death to HP1 with Lethality @FE8U
Author / Source:FE girls
Patch Name:Change Hit Effect With Skills(Installer) @FE8U
Author / Source:7743
Patch Name:Change the color of runes in battle animations(Installer) @FE8U
Author / Source:7743
Patch Name:Change the minimum poison damage for each chapter (Install) @FE8U
Author / Source:7743
Patch Name:Setting Hide chapter title calls(Installer) @FE8U
Author / Source:7743
Patch Name:Actions After Support (Contemporary Style) @FE8U
Author / Source:circleseverywhere
Patch Name:CSA_Creator_For_FE8U @FE8U
Author / Source:circleseverywhere
Patch Name:Custom HandAxs(Installer) @FE8U
Author / Source:This routine was re-edited by 7743 based on Huichelaar’s Custom Thrown Weapon Animations
Patch Name:Map Danger Zone (Select: Toggle) @FE8U
Author / Source:circleseverywhere
Patch Name:DecideWhetherToFillAiDangerMap @FE8U
Author / Source:Vesly
Patch Name:Display 10-Divided CG @FE8U
Author / Source:7743
Patch Name:Draw attack effect on map animation when battle animation off(Installer) @FE8U
Author / Source:Vesly Draw Sprite Animation.
Patch Name:Switch Portrait images by class, flag. 20220907(Installer) @FE8U
Author / Source:Scraiza
Patch Name:Remove Enemy Control Glitch @FE8U
Author / Source:Brendor
Patch Name:If enemy, palette of equipped weapon’s marker on the status screen turns red @FE8U
Author / Source:7743, Base: Contro
Patch Name:Display Escape menu @FE8U
Author / Source:7743
Patch Name:Even if no support conversation, make sure to only show “Support Lv. increased” popup dialog @FE8U
Author / Source:7743
Patch Name:Add Event: Split Menu 20180817 @FE8U
Author / Source:Stan,circleseverywhere
Patch Name:Add Event: Character Retreat @FE8U
Author / Source:aera
Patch Name:AddEvent:Get Level @FE8U
Author / Source:7743
Patch Name:Add Event: Lose Item(unit) @FE8U
Author / Source:7743
Patch Name:AddEvent:EventWriter @FE8U
Author / Source:circleseverywhere
Patch Name:Add Event: GetKillerUnitID @FE8U
Author / Source:Leonarth
Patch Name:Add Event: Give the unit experience points 20220120 @FE8U
Author / Source:7743 Effect Logic: aera , Fixed Vesly
Patch Name:Add Event: Simple Escape event that can be easily created 20200305 @FE8U
Author / Source:7743 , aera
Patch Name:ExModularSave @FE8U
Author / Source:Stan
Patch Name:Rogue Robbery @FE8U
Author / Source:Tequila
Patch Name:Add Event: Set Unit State Conditions (UNCM) @FE8U
Author / Source:Tequila
Patch Name:Enable Locked Weapon Prf constraints on staffs and items as well. @FE8U
Author / Source:7734 Originally by Tequila, jjl2357
Patch Name:Using 256, 224 color BG(256ColCG)(Installer) @FE8U
Author / Source:Huichelaar
Patch Name:MinimugPalette Using TextBuffer @FE8U
Author / Source:Huichelaar
Patch Name:01command_hack @FE8U
Author / Source:Hextator
Patch Name:Anti-Huffman @FE8U
Author / Source:Hextator
Patch Name:FillAIDangerMap Efficiency Fix 20220712 @FE8U
Author / Source:7743
Patch Name:Fix dodge to front glitch @FE8U
Author / Source:Snakey1
Patch Name:fix_lz77decompress @FE8U
Author / Source:Tequila
Patch Name:Added a game option that staff and dances do not display anime @FE8U
Author / Source:7743
Patch Name:HPBars_with_warnings @FE8U
Author / Source:Circles
Patch Name:Icon Display(install) @FE8U
Author / Source:Vesly
Patch Name:Improved Sound Mixer @FE8U
Author / Source:ipatix
Patch Name:JavelinAnimSubstitution: Javelin Anim Substitute (Installer) @FE8U
Author / Source:Contro,Stan
Patch Name:Lose Weapon Ranks on Promotion @FE8U
Author / Source:Venno
Patch Name:ModularMinimugBox: 2018 Default With Skill(Installer) @FE8U
Author / Source:ZaneAvernathy
Patch Name:Show Heal Amount @FE8U
Author / Source:Tequila
Patch Name:Skill SkillSystems 20191022 @FE8U
Author / Source:Credits:
Circleseverywhere
Monkeybard & Black Mage for most of the skill icons; Blaze for Stances skill icons
Tequila, Rossendale, StanH, Leonarth, Teraspark, sd9k, Kao, blademaster, Snakey1 for skills
Primefusion for the test map
Patch Name:Steal with full inventory 20220727 @FE8U
Author / Source:Vesly
Patch Name:Change support conversation to 5 people instead of 5 times(By Aera) @FE8U
Author / Source:aera
Patch Name:UnitActionRework @FE8U
Author / Source:Stan

74 Likes

FINALLY! I’ve been waiting for this! :heart:

5 Likes

So was I! xD

10 Likes

It’s about time you got here

7 Likes

Congrats on the release Struedel!

6 Likes

Can I just take a moment to say

NEIMI FUCKING BALLING

image (21)-1.png

As one of the few people to have cleared Lunatic Iron Man, I’m glad to see this finally leave development stages and the public release to go live!

have fun using some of the animations I helped Struedel make, like Neimi’s custom hair, Joshua with his pirate hat thing, or animating his Valkyrie!

13 Likes

I arrived just on time for release! Nice! Let’s try my best with this new hack! :smiley:

3 Likes

LET’S FUCKING GOOOOOOOOOOOOOO :heart_eyes: :heart_eyes: :heart_eyes:

3 Likes

Dang, i think i have 3 different sacred stones games i need to play lol. Looks really cool though

3 Likes

I will totally not spend all night playing this. Haha

3 Likes

Yo the power behind that Balling caught me off guard lol

also that’s the best Neimi I’ve ever seen

6 Likes

OOOOH MY GOOD LORD! LETS GOOOOOO!!! Congratulations on the release, Strudel! :heavy_heart_exclamation:

3 Likes

I agree! She is peek in comparison to her vanilla and some of the other romhack counterparts

1 Like

Gracias papa DIOS, por fin salio, espero que los personajes nuevos no sean rompe historia.

1 Like

Awesome! I saw a trailer a while back and was impressed by what I had seen and then this project appeared in FEE3 where I saw more of what it had to offer and was truly blown away. I’ll definitely give it a try and leave my thoughts once I finish it which may take a while though because things are starting to get busy for me.

Regardless, congratulations on the release and I’m excited to try out your unique take on skills since I’ve never seen a project that used this skill stacking method of activation before.

1 Like

Is there a resource “spoilers” document? Showing secrets, promotions, etc…

1 Like

Holy crap, peak has arrived.

3 Likes

I will begin working on this soon, the hack does feature many little secrets and hidden events. Check back on this post later in the month and I should have something available!

7 Likes

thanks

1 Like

Oh boy, I’m about to lose ALOT of sleep tonight!

1 Like