[FE8] Sacred Echoes [v0.99 Beta Release]

Latest Release: 2022-10-15 | Content Rating: 13+ (mild language, suggestive themes, alcohol)

Sacred Echoes (until I think of a better title) is a demake of Fire Emblem Echoes: Shadows of Valentia for the GBA. This public release covers all of Shadows of Valentia’s 5 story acts, with 46 story maps, 1 gaiden chapter, and 8 repeatable maps. Some things are still in progress, but the latest release should address most of the remaining bugs.

The 2022-10-15 release is playable from start to finish. Aside from bugfixes, balancing, wishlist patches, some support writing, and postgame content, the game is nearly complete.


  • The Gaiden/Echoes magic system, where spells are learned by level-up, are accessible through the B.Magic or W.Magic menu, and cost HP to cast.
  • Various mechanics tweaks to mirror Echoes and Gaiden’s combat system, including the EXP formula.
  • Different maps and objectives from the source games.
  • Weapon Triangle applies to equippable weapons and can be one-sided. Think carefully about how to approach WTA and WTD!
  • Branching promotions for the Villager classes, with 5 possible class options for each. (Faye now has access to the Archer line.)
  • 3rd tier classes, with expanded caps allowing stats to reach 40. The dread fighter → villager loop is also included. Female sages can now promote into female dread fighters and take part in the loop as well.
  • A functional world map that can be explored, just like in the originals.
  • Still CGs adapted from Echoes
  • Additional units to fill gaps in the Echoes roster (a Thief and an axe user)
  • Sacred Springs allowing units to gain experience, stat boosts, or even revive dead units.
  • Casual/Classic mode split.
  • All-new GBA remixes of Gaiden and Echoes soundtrack.
  • Various UI improvements.
  • Available in both English and Spanish.

title opreel worldmap-1 5promo-1 spellist-1 invoke-1 summon ch8-1 thiefshrine_cap battle2
estlevel magicmenu

This is not a complete release, so there are a few bugs which had to be deprioritized. Everything we surfaced that could be potentially game-breaking has been covered, but there may still be some we aren’t aware of.

  • The game has only been balanced for Normal mode (hard mode results may vary). Act 4 and 5 gameplay needs feedback and further balancing. We are currently looking for help with gameplay design for Hard mode.
  • Some support conversations have been implemented while others are still placeholders. We are now at over 80% completion!
  • Some issues have been reported with Rewarp.


Credits List
  • Circleseverywhere’s Modular Stat Screens, Custom Spell Animation Engine and everything2ea modules
  • macplustrees’ base-stat promotion gains
  • Teraspark’s staff/item range rework
  • Stan’s Movement Skills
  • laqieer’s world map installation utilities
  • Huichelaar’s world map flags upgrades
  • Assorted small tweaks and patches by Stan, Tequila, Crazycolorz5, Vennobennu, Leonarth, 7743 and aera
    • Extra shout out to Stan and Snakey1 for finally squashing the remaining bugs in the magic system!
  • Music hacking utilities by Sme and Alusq
  • Music arrangements based on Echoes OST and on Gaiden MIDI remixes by 雨原
    • “Lord of a Dead Empire” arrangement by Mycahel
    • “What Lies at the End” sheet music by TorbyBrand on Musescore
    • “Revelations” sheet music by hinaflower on Musescore
    • Title theme sheet music by Spencer Riffle on Musescore
    • “Heritors of Arcadia” by bigyihsuan on MuseScore
    • “Omen”, “Preparations (Deliverance)”, “Preparations (Pilgrimage)”, “Pride and Arrogance”, “The Scions’ Dance in Purgatory”, and “A Distant Promise” by Uzel and The_Burger_King_420
  • NGMansion for original save expansion patch; Stan for Expanded Modular Save and Tequila for Convoy Split
  • Portraits:
    • Jedah, Dragon Duma and Rodney by L95
    • Zopyrus by RandomWizard and Levin64
    • Xaizor by epicer
    • all others by hypergammaspaces or IS
  • Battle Animations:
    • Duma by Nuramon and L95
    • Alm (T1+T2), Villagers, Snipers, Pirate (F), Dread Fighter, Vestal, Nuibaba, Arcanist, Cantor, Jedah, Wyvern Lord, Gold Knight and Cape General by Nura
    • Pirate (M) Repalette by Wan
    • Berserker (M) by BwdYeti
    • Berserker (F) by serif, eCut, Skitty, and Pikmin1211
    • Soldier by flasuban, Leo_Link, Nuramon
    • Mercenary and Armor Knight by Team SALVAGED
    • Caped Baron by Iscaneus, Nuramon and Leo_Link
    • Cleric by Eldritch Abomination and Flasuban
    • Saint by Melia
    • Bishop and Thief repalettes by Eldritch Abomination
    • Myrmidon/Hero by Wan and Zane with sword by Nuramon
    • Cavaliers by Team SALVAGED and Flasuban
    • Paladins by Team SALVAGED (female edit by me) - Intro anim referencing VictorPoderoux’s Titania edit
    • Improved Brigand by flasuban
    • Rogue Repalette by Pikmin1211, Maiser6, Ukelele, SD9k, Temp, Black Mage and Wan
    • Mage (M) by Leo_Link, L95 and Flasuban
    • Mage (F) by hypergammaspaces and Obsidian_Daddy
    • Sage (M) by Greentea and Ruby
    • Priestess by hypergammaspaces and Jono the Red
    • Bow Knight by Spud
    • Celica (Promoted and Unpromoted) by RedBean
    • Shaman Staff by Temp and Shin19
    • Archers by DerTheVaporeon
    • Woodcutter and Axeman by Leo_Link
    • Barbarian by Orihara_Saki (Bow edit by me)
    • Pegasus Knight by OreoStyx
    • Falcoknight by TBA
    • Wyvern Rider by flasuban and eCut
    • Dracoknight repalette by Feaw and St jack
    • Fiend (Generic King by Huichelaar, DerTheVaporeon, L95 and Pikmin1211)
    • Deathgoyle by Teraspark and L95
  • Map sprites and class cards by flasuban, Tordo45, SkidMarc25, Leif, TAS20XX, Alusq, Melia, Nura, Pikmin1211, WarPath, Seal, L95, StreetHero, Snewping, MeatOfJustice, DerTheVaporeon, FEier, and Team SALVAGED
  • Battle palettes by Hypergammaspaces and Dancer_A
  • LordGlenn’s Cipher icons for weapon ranks, weapon icons for Regalia weapons
  • Cardcafe’s Echoes item icons and FEier’s Weapon icons, Dark magic icons by epicer and ilmoro
  • New support writing contributed by Meadows, Flare, Ese, and CaptinSpike
    • Meadows: Alm/Tobin, Alm/Gray, Kliff/Gray, Kliff/Silque, Tobin/Clair, Tobin/Faye, Silque/Tatiana, Valbar/Deen, Valbar/Kamui, Mae/Est, Boey/Nomah
    • Ese: Alm/Celica, Alm/Kliff, Alm/Faye, Alm/Mycen, Celica/Boey, Celica/Genny, Celica/Saber, Gray/Acantha, Tobin/Gray, Tobin/Clair, Tobin/Kliff, Silque/Jesse, Python/Acantha, Kamui/Hyas, Atlas/Hyas, Palla/Hyas, Boey/Conrad
    • CaptinSpike: Saber/Sonya C and B, assorted boss conversations
    • Flare: Clive/Mathilda B and A
  • Pearl for boss conversations in Chapter 16A
  • Snakey1’s REDA helpers, Support rework, MSS fixes and event cleanup
  • RandomWizard for boss conversations and text formatting help, and “The Siege” map
  • Levin64 and Tea for story writing assistance and English proofreading
  • The_Burger_King_420, Uzel, and ilmoro for Spanish translation
  • marc_ and luciel for Spanish proofreading
  • Pikmin1211 for eventing and enemy placement on “The Warship”, “Zofia Harbor”, “Invaders Descend” and “The Siege”
  • ZoramineFae for “The Warship” map
  • Pandan for Fear Mountain map
  • KrashBoomBang for “Unholy Blade”, “Shattered Earth” and Sylvan Shrine map
  • Frigid for “Heir of Disgrace”, “Maiden of Darkness” and “Breaking the Chains” maps
  • Dancer_A for Grieth’s Citadel and Nuibaba’s Abode maps, boss conversations
  • Sme for TrapRework and assistance with summoner AI
  • Vennobennu’s Improved FE8 Boat/Village Tileset
  • DerTheVaporeon’s improved cave tileset
  • Improved Stronghold tileset by ZoramineFae, flasuban, and N426
  • Western Isles Extended tileset and additional bridge tiles for Fields by WAve

Please let me know if I missed anyone.

Patch (Act 5 English, Act 3 Spanish): Dropbox - Sacred Echoes - Simplify your life

Server link: Sacred Echoes


I’m not often genuinely impressed.

I will 100% play this. That’s a promise.


I want to be a playtester, my discord is pedrokktt#1633


RIP every other Valentia GBA project that will never stand up to this

seriously though it looks ace, can’t wait to see more


Very impressive.

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Can I make maps for this? I already end up making random fe2 maps from time to time already and this looks pretty awesome.

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whats ur discord? i’d like to playtest, hmu at Max Limit#3056

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The presentation is soooo good. And since you’ll be updating the maps, the gameplay will also improve as well! Can’t wait for the release!

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This is one of the best things that were in FEE3, it looks amazing! If you could change some maps around a little bit so they are less tedious but still stay true to SoV that would be awesome. Wondering how are you planning to do the 3rd tier classes as it seems to me like it’s gonna be very hard to do lol, like the dread fighters.

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I would love to play test this. I would need some help as I’m a bit of a noob when it comes to rooms. My discord is Pieo123 9418

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I made an account to say I will definitely play this once it comes out. Keep up the hard work!


more POWER and Keep the good work


Looks sick, can’t wait for a release.

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Amazing! MOAR!!!

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One question though : axe user? :rage:


I can’t wait to play this. Maybe I should try to make an Map of an FE2 Chapter. :smile:

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FE2 is my favourite. I want to be a playtester. My discord is hikeyi#8096.

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@HyperGammaSpace To clutter down on all the discord requests here, why don’t you make a discord server for Sacred Echoes? People can volunteer to be playtesters, help you out with the hack, so on and so forth.

This looks godly.

sooo how can i get to your discord ? so i can help with whatever u want