Hello everyone the time is finally now for Release V3.2, it includes Eirika’s route, completely done and some heavy bug fixing.
Credits and changelogs are in the download file. If this is your first time playing a Tactile Engine game, then make sure to go and get Fe7x and download the needed stuff to play it. (I will also post the latest versions changelogs on the post)
If you find bugs please report them, I don’t find every single one sadly.
Normal mode = Sacred Stones Hard (Enemies will be a bit tougher)
Hard Mode = Sacred Stones Hard + 15% Enemy Growths
Lunatic Mode = Sacred Stones Hard + 30% Enemy Growths (Not Yet Implemented)
Before playing I high suggest reading the notepads in the folder, they are useful and tell you if anything needs to be steered clear of.
Download: Version 3.2
A huge thanks to these people, without them this wouldn’t be possible.
BwdYeti & The Tactile Team
7743 for FEBuilder
There’s a special thing in the credits :]
I have made a discord for this server, feel free to join. I respond faster on there than I do here.
Changelog for V3.2
- Fixed All the bugs I could find
- updated palette for neimi
- Updated palette for lute
- Updated palette for Joshua
- Updated L’Arahcel’s Mage Knight hair
- Natasha now has a Valkyrie palette
- Fixed Saars talk
- Mages / Sages and Necromancers cape now flows when hitting (if there’s anymore let me know)
- Made the breakable wall in ch5x / ch8 look a bit better when broken
- removed the bottom torch from chapter 6 and moved the first torch to a upper soldier
- Changed a soldiers Ai so it’s more forgiving in chapter 6
- Shamons have a temp cape animation
- Gave Demon King the Nihil skill (So Neimi doesn’t make him look like a pushover)