hello, and yes, this is other PME, i wanted to create some hack, so why not a PME? and here we are, and there is a twist that maybe isn’t a twist, but i will tell later, so, rules
- just 2 manaketes per game, one per person, need to use different stones, also it’s allowed to do manakete bosses, but their stones will not be dropped if is some custom stone
- just 1 dancers/bards in the game
- just 2 lords per game (already filled, no lords anymore)
- don’t spam characters, 2 per day, so wait to create, please.
- you can do custom classes, but send the map and battle sprites of course.
- send any edit, character, boss, personal weapon, promotion exclusive to one character, stat or weapon of some class, anything, just send the sprites to the changes of course, the onlu exception is to create a class totally the same of another, just with other animation, i don’t know it just feels unecessary
- now thiefs briggands and pirates promote with the hero crest too
- it has skills, no really limitation in it.
- now has 5 extra slots, just say the chapter and method of recruitment(just spend 1 slot, please)
General changes:
- there is no branched promotion, and if you want great knights mage knight or anything like that i prefer that you take a slot of someone promoted
- every enemy mage now is a shaman, except for bosses
- tomefaire now is shaman’s class skill
- now there is the female mercenary class (battle animation by TBA and map animation by Rasdel)
- now gorgons mogalls and arch mogalls have access to light anima and staffs
- now after chapter 20, don’t exist not promoted enemies
- all the prepromoted generic enemies (not including bosses) now have 2 extra levels
- now after chapter 20 enemies don’t uses steel weapons, being substituted by brave killer silver and effective weapons
- now silver weapons are rank B and brave weapons are rank A
Now the templates
Character template
Name:
Gender:
Replacing:
Class:
Description:
Death quote(optional):
Ending(optional):
bases(it is the normal of the filled character, just enter the base modifications):
Hp:
Str:
Mag:
Skl:
Spd:
Lck:
Def:
Res:
Growths(375% if normal unit, 475% if growth unit (need to halve the bases), if manakete, 600%(need to have really bad bases, myrrh like):
Hp:
Str:
Mag:
Skl:
Spd:
Lck:
Def:
Res:
Skills(max 6):
Pallette (optional, and send the pallet value)
promoted pallette:
Inventory(4 items, any item):
Portrait
Boss template
Name:
Replacing:
Gender:
Class:
Description:
Battle quote:
Death quote:
Bases:
Str:
Mag:
Skl:
Spd:
Lck:
Def:
Res:
Inventory:
Pallette(optional):
And it is it, if wanting to make prf weapons, custom classes or a character that has a different promotion, it is permited:
Slots
Playables
Eirika:taken
Seth:taken
Gilliam:taken
Franz:taken
Moulder:taken
Vanessa:taken
Ross:taken
Neimi:taken
Colm:taken
Garcia:taken
Innes:taken
Lute:taken
Natasha:taken
Cormag:taken
Ephraim:taken
Forde:taken
Kyle:taken
Amelia:taken
Artur:taken
Gerik:taken
Tethys:taken
Marisa:taken
Saleh:taken
Ewan:taken
L’Arachel: taken
Dozla: taken
Rennac:taken
Duessel:taken
Myrrh:taken
Knoll:taken
Joshua:taken
Syrene:taken
Tana:taken
extra slot 1:taken
extra slot 2:taken
extra slot 3:taken
extra slot 4:taken
extra slot 5:taken
extra slot 6:taken
extra slot 7:taken
extra slot 8taken
(also has 2 extra characters, but they are already taken)
Bosses
O’Neil: taken
Breguet:taken
Bone:taken
Bazba:taken
That zombie in chapter 4(yes, i will count that):taken
Saar:taken
Zonta:taken
Novala:taken
Murray:taken
Tirado:taken
Binks:taken
Gheb:taken
Pablo:taken
The promoted skeleton at eirika chapter 11:taken
Beran:taken
The promoted centaur at Eirika’s chapter 12:taken
Aias:taken
Carlyle:taken
Caellach:taken
Valter:taken
Promoted gargoyle at Ephraim’s chapter 11:taken
Cyclops at Ephraim’s chapter 12:taken
Selena:taken
Vigarde:taken
Orson (it will count the playable Orson too):taken
Lyon(all aparitions):taken
Gorgon in chapter 18:taken
Riev: taken
Morva: taken
Fomortiis:taken
You can also edit a specific enemy (only one per person)
And yes, this is made to accept any change, just have fun and try to not make the game unplayable.