Project is still in the works, but proceeding slowly due to work and life and whatnot.
DEMO: Mythgraven DEMO Download
Please click on the arrows below to reveal details of the title subjects. Last updated 11/28/2021
A note about myself and the hack
The world Mythgraven takes place in is one I’ve been building in my head for numerous years for various endeavors (novels, D&D campaigns, etc.) which never resulted in anything in the end. This hack aims to hopefully remedy that for my own sanity since I’ve done basically nothing with any of it.
I’ve come up with a bunch of lore over the years, but obviously not all of it will be relevant to the main plot of the story being told. As such, the “Archive” (Guide menu) will have some lore stuffs for those who might get interested in such things.
An encyclopedia in which details of the realm’s gods are fleshed out some. (May or may not get fully implemented).
Journals and/or other writings in which characters detail some events which happened prior to the game’s scenario. An example is in the screenshots.
About the project
My main goal is to write something for people will enjoy. I’ve had a story brewing in my head for years that’s constantly evolved and changed over time. I’ve put pen to paper before, but ended up not liking my own writing. The limits this format imposes will hopefully get me to work it out better beforehand and plan things out instead of vomiting words onto digital paper like I had before.
Age range I’d say is 13+ or 15+. The story does touch on some touchy subjects.
For more details on the story of the game itself, check the Plot below.
**A speech directed at the high houses**
With fire and blood did they fall upon the
shores of our sister nation to the west.
Kresnica fought until their bitter end. They
fought on with their desperate calls for aid
falling on the deaf ears of their allies.
Myrianna’s deaf ears. We who forged the
pact between our kingdom and their nation
to guarantee the prosperity of kin and
country. To rejoice in the forming of a new
kindred alliance between great nations.
Yet, when our greatest of allies hearkened
to us for aid; we protected naught but our
own lands. And worse still-- we turned away
so many desperate souls fleeing from the
nightmares now threatening our people.
We might have offered them recourse; to
right the wrongs they have been made to
endure. That -we- allowed to happen. To
make amends for our kingdom’s gross
inaction in their greatest hour of need.
And for our inaction, the enemy is pressing
our border. There are few left in Kresnica
fighting against the forces we now face.
…Had we done our duty, we would not
have to carry this burden of knowledge.
Knowledge of our greatest failure. Not
only to Kresnica, but to our own people.
We must all come together, set aside
our petty squabbles for wont of power.
Then we may yet overcome this trial.
If we do not, we will only be able to
pray for our own salvation…
-The words of a desperate lord
Click the detail above for the opening text for the game.
The main plot follows the young Olwen, youngest daughter of a lesser noble house in the Kingdom of Myrianna. Her house, House Lucianne, lies near the border of Kresnica; a nation which fell some five years past. At least according to the Kingdom’s records.
The noble houses of Myrianna are largely occupied with maintaining trade of food and supplies within the kingdom. Due to Kresnica’s fall trade was failing, as many foodstuffs and materials found in Kresnica were no longer available to Myriannans. House Lucianne is particularly struggling in these times. Their forces are spread thin protecting the border from the likes of dark mages and the monstrosities they’ve spawned. Word arrives that a monastery in their territory is facing some sort of peril, which is where the game’s plot begins.